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Montezuma's Revenge

Montezuma's Revenge is an ATARI 2600 Benchmark game that is known to be difficult to perform on for reinforcement learning algorithms. Solutions typically employ algorithms that incentivise environment exploration in different ways.

For the state-of-the art tables, please consult the parent Atari Games task.

( Image credit: Q-map )

Papers

Showing 2650 of 61 papers

TitleStatusHype
Exploring Unknown States with Action BalanceCode0
Count-Based Exploration with Neural Density ModelsCode0
Uncertainty - sensitive learning and planning with ensemblesCode0
Feature Control as Intrinsic Motivation for Hierarchical Reinforcement LearningCode0
Fine-tuning Reinforcement Learning Models is Secretly a Forgetting Mitigation ProblemCode0
Learning Representations in Model-Free Hierarchical Reinforcement Learning0
Micro-Objective Learning : Accelerating Deep Reinforcement Learning through the Discovery of Continuous Subgoals0
MIME: Mutual Information Minimisation Exploration0
Observe and Look Further: Achieving Consistent Performance on Atari0
On Bonus Based Exploration Methods In The Arcade Learning Environment0
On Bonus-Based Exploration Methods in the Arcade Learning Environment0
Parametrically Retargetable Decision-Makers Tend To Seek Power0
Paused Agent Replay Refresh0
Benchmarking Bonus-Based Exploration Methods on the Arcade Learning Environment0
Bridging the Gap: Providing Post-Hoc Symbolic Explanations for Sequential Decision-Making Problems with Inscrutable Representations0
Understanding and Preventing Capacity Loss in Reinforcement Learning0
Contingency-Aware Exploration in Reinforcement Learning0
Creativity of AI: Hierarchical Planning Model Learning for Facilitating Deep Reinforcement Learning0
Curiosity in Hindsight: Intrinsic Exploration in Stochastic Environments0
Deep Abstract Q-Networks0
Learning High-level Representations from Demonstrations0
Memory Based Trajectory-conditioned Policies for Learning from Sparse Rewards0
Entropic Desired Dynamics for Intrinsic Control0
Escape Room: A Configurable Testbed for Hierarchical Reinforcement Learning0
Exploration by Random Network Distillation0
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