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Montezuma's Revenge

Montezuma's Revenge is an ATARI 2600 Benchmark game that is known to be difficult to perform on for reinforcement learning algorithms. Solutions typically employ algorithms that incentivise environment exploration in different ways.

For the state-of-the art tables, please consult the parent Atari Games task.

( Image credit: Q-map )

Papers

Showing 1120 of 61 papers

TitleStatusHype
PoE-World: Compositional World Modeling with Products of Programmatic ExpertsCode1
First return, then exploreCode1
Go-Explore: a New Approach for Hard-Exploration ProblemsCode1
Hybrid RL: Using Both Offline and Online Data Can Make RL EfficientCode1
Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic MotivationCode0
Learning Abstract Models for Strategic Exploration and Fast Reward TransferCode0
Count-Based Exploration with Neural Density ModelsCode0
Beating Atari with Natural Language Guided Reinforcement LearningCode0
A Study of Plasticity Loss in On-Policy Deep Reinforcement LearningCode0
Feature Control as Intrinsic Motivation for Hierarchical Reinforcement LearningCode0
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