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Montezuma's Revenge

Montezuma's Revenge is an ATARI 2600 Benchmark game that is known to be difficult to perform on for reinforcement learning algorithms. Solutions typically employ algorithms that incentivise environment exploration in different ways.

For the state-of-the art tables, please consult the parent Atari Games task.

( Image credit: Q-map )

Papers

Showing 1120 of 61 papers

TitleStatusHype
Hybrid RL: Using Both Offline and Online Data Can Make RL EfficientCode1
Paused Agent Replay Refresh0
Cell-Free Latent Go-ExploreCode1
GAN-based Intrinsic Exploration For Sample Efficient Reinforcement Learning0
Parametrically Retargetable Decision-Makers Tend To Seek Power0
Understanding and Preventing Capacity Loss in Reinforcement Learning0
Open-Ended Reinforcement Learning with Neural Reward FunctionsCode1
Generative Adversarial Exploration for Reinforcement Learning0
Exploration by Random Network Distillation0
Creativity of AI: Hierarchical Planning Model Learning for Facilitating Deep Reinforcement Learning0
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