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Mixed Reality

Papers

Showing 51–75 of 230 papers

TitleStatusHype
MRUCT: Mixed Reality Assistance for Acupuncture Guided by Ultrasonic Computed Tomography—0
Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields—0
TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions—0
GFreeDet: Exploiting Gaussian Splatting and Foundation Models for Model-free Unseen Object Detection in the BOP Challenge 2024—0
Holistic Understanding of 3D Scenes as Universal Scene Description—0
XR-MBT: Multi-modal Full Body Tracking for XR through Self-Supervision with Learned Depth Point Cloud Registration—0
3D Reconstruction by Looking: Instantaneous Blind Spot Detector for Indoor SLAM through Mixed Reality—0
A Continuification-Based Control Solution for Large-Scale Shepherding—0
Discern-XR: An Online Classifier for Metaverse Network Traffic—0
EVA: An Embodied World Model for Future Video Anticipation—0
Enabling Data-Driven and Empathetic Interactions: A Context-Aware 3D Virtual Agent in Mixed Reality for Enhanced Financial Customer Experience—0
TapType: Ten-finger text entry on everyday surfaces via Bayesian inference—0
TouchInsight: Uncertainty-aware Rapid Touch and Text Input for Mixed Reality from Egocentric Vision—0
SurgeoNet: Realtime 3D Pose Estimation of Articulated Surgical Instruments from Stereo Images using a Synthetically-trained Network—0
A Versatile and Differentiable Hand-Object Interaction Representation—0
Large Model Based Agents: State-of-the-Art, Cooperation Paradigms, Security and Privacy, and Future Trends—0
GAZEploit: Remote Keystroke Inference Attack by Gaze Estimation from Avatar Views in VR/MR Devices—0
SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Length—0
EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Vision—0
DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstruction—0
3D Whole-body Grasp Synthesis with Directional Controllability—0
GenCA: A Text-conditioned Generative Model for Realistic and Drivable Codec Avatars—0
Sparse Refinement for Efficient High-Resolution Semantic Segmentation—0
Timeliness-Fidelity Tradeoff in 3D Scene Representations—0
Ubiquitous Metadata: Design and Fabrication of Embedded Markers for Real-World Object Identification and Interaction—0
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