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Mixed Reality

Papers

Showing 51100 of 230 papers

TitleStatusHype
MRUCT: Mixed Reality Assistance for Acupuncture Guided by Ultrasonic Computed Tomography0
Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields0
TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions0
Holistic Understanding of 3D Scenes as Universal Scene Description0
GFreeDet: Exploiting Gaussian Splatting and Foundation Models for Model-free Unseen Object Detection in the BOP Challenge 20240
XR-MBT: Multi-modal Full Body Tracking for XR through Self-Supervision with Learned Depth Point Cloud Registration0
3D Reconstruction by Looking: Instantaneous Blind Spot Detector for Indoor SLAM through Mixed Reality0
A Continuification-Based Control Solution for Large-Scale Shepherding0
Discern-XR: An Online Classifier for Metaverse Network Traffic0
EVA: An Embodied World Model for Future Video Anticipation0
Enabling Data-Driven and Empathetic Interactions: A Context-Aware 3D Virtual Agent in Mixed Reality for Enhanced Financial Customer Experience0
TapType: Ten-finger text entry on everyday surfaces via Bayesian inference0
TouchInsight: Uncertainty-aware Rapid Touch and Text Input for Mixed Reality from Egocentric Vision0
SurgeoNet: Realtime 3D Pose Estimation of Articulated Surgical Instruments from Stereo Images using a Synthetically-trained Network0
A Versatile and Differentiable Hand-Object Interaction Representation0
Large Model Based Agents: State-of-the-Art, Cooperation Paradigms, Security and Privacy, and Future Trends0
GAZEploit: Remote Keystroke Inference Attack by Gaze Estimation from Avatar Views in VR/MR Devices0
SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Length0
EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Vision0
DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstruction0
3D Whole-body Grasp Synthesis with Directional Controllability0
GenCA: A Text-conditioned Generative Model for Realistic and Drivable Codec Avatars0
Sparse Refinement for Efficient High-Resolution Semantic Segmentation0
Timeliness-Fidelity Tradeoff in 3D Scene Representations0
Ubiquitous Metadata: Design and Fabrication of Embedded Markers for Real-World Object Identification and Interaction0
HUP-3D: A 3D multi-view synthetic dataset for assisted-egocentric hand-ultrasound pose estimation0
A Neurosymbolic Approach to Adaptive Feature Extraction in SLAM0
Reviewers of Educational Immersive and Extended Reality (XR) experiences: Who is creating these reviews and why?0
High Resolution Surface Reconstruction of Cultural Heritage Objects Using Shape from Polarization Method0
3D Gaze Tracking for Studying Collaborative Interactions in Mixed-Reality Environments0
Haptic Repurposing with GenAI0
Omni6DPose: A Benchmark and Model for Universal 6D Object Pose Estimation and Tracking0
SelfReDepth: Self-Supervised Real-Time Depth Restoration for Consumer-Grade SensorsCode0
Dynamic 3D Gaussian Fields for Urban Areas0
RealitySummary: Exploring On-Demand Mixed Reality Text Summarization and Question Answering using Large Language Models0
SIGMA: An Open-Source Interactive System for Mixed-Reality Task Assistance Research0
Autonomous Workflow for Multimodal Fine-Grained Training Assistants Towards Mixed Reality0
A First Step in Using Machine Learning Methods to Enhance Interaction Analysis for Embodied Learning Environments0
Catalyzing Social Interactions in Mixed Reality using ML Recommendation Systems0
Eye-tracking in Mixed Reality for Diagnosis of Neurodegenerative Diseases0
MixLight: Borrowing the Best of both Spherical Harmonics and Gaussian Models0
Enhancing Sign Language Teaching: A Mixed Reality Approach for Immersive Learning and Multi-Dimensional Feedback0
Mixed-Reality Digital Twins: Leveraging the Physical and Virtual Worlds for Hybrid Sim2Real Transition of Multi-Agent Reinforcement Learning Policies0
HI-GAN: Hierarchical Inpainting GAN with Auxiliary Inputs for Combined RGB and Depth Inpainting0
VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality0
On the Emergence of Symmetrical Reality0
Towards Open-World Gesture Recognition0
Relative Pose for Nonrigid Multi-Perspective Cameras: The Static Case0
OCTO+: A Suite for Automatic Open-Vocabulary Object Placement in Mixed Reality0
GO-NeRF: Generating Objects in Neural Radiance Fields for Virtual Reality Content Creation0
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