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Mixed Reality

Papers

Showing 150 of 230 papers

TitleStatusHype
CL-Splats: Continual Learning of Gaussian Splatting with Local Optimization0
LRSLAM: Low-rank Representation of Signed Distance Fields in Dense Visual SLAM System0
Multi-Modal Multi-Task Federated Foundation Models for Next-Generation Extended Reality Systems: Towards Privacy-Preserving Distributed Intelligence in AR/VR/MR0
CHRIS: Clothed Human Reconstruction with Side View Consistency0
Patient-Specific Dynamic Digital-Physical Twin for Coronary Intervention Training: An Integrated Mixed Reality Approach0
QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization0
Beyond the Monitor: Mixed Reality Visualization and AI for Enhanced Digital Pathology WorkflowCode0
Adaptive 3D UI Placement in Mixed Reality Using Deep Reinforcement Learning0
Recent Advances and Future Directions in Extended Reality (XR): Exploring AI-Powered Spatial Intelligence0
Exploring Collaborative GenAI Agents in Synchronous Group Settings: Eliciting Team Perceptions and Design Considerations for the Future of Work0
Green Robotic Mixed Reality with Gaussian Splatting0
Purposefully Induced Psychosis (PIP): Embracing Hallucination as Imagination in Large Language Models0
Hearing Anywhere in Any EnvironmentCode1
Single View Garment Reconstruction Using Diffusion Mapping Via Pattern CoordinatesCode1
Computer Vision and Deep Learning for 4D Augmented Reality0
Hardware-Rasterized Ray-Based Gaussian SplattingCode2
Speedy MASt3R0
Blind Augmentation: Calibration-free Camera Distortion Model Estimation for Real-time Mixed-reality ConsistencyCode0
VVRec: Reconstruction Attacks on DL-based Volumetric Video Upstreaming via Latent Diffusion Model with Gamma Distribution0
MRUCT: Mixed Reality Assistance for Acupuncture Guided by Ultrasonic Computed Tomography0
Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields0
TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions0
Holistic Understanding of 3D Scenes as Universal Scene Description0
GFreeDet: Exploiting Gaussian Splatting and Foundation Models for Model-free Unseen Object Detection in the BOP Challenge 20240
XR-MBT: Multi-modal Full Body Tracking for XR through Self-Supervision with Learned Depth Point Cloud Registration0
3D Reconstruction by Looking: Instantaneous Blind Spot Detector for Indoor SLAM through Mixed Reality0
A Continuification-Based Control Solution for Large-Scale Shepherding0
Discern-XR: An Online Classifier for Metaverse Network Traffic0
EVA: An Embodied World Model for Future Video Anticipation0
Gravity-aligned Rotation Averaging with Circular RegressionCode7
Enabling Data-Driven and Empathetic Interactions: A Context-Aware 3D Virtual Agent in Mixed Reality for Enhanced Financial Customer Experience0
TouchInsight: Uncertainty-aware Rapid Touch and Text Input for Mixed Reality from Egocentric Vision0
TapType: Ten-finger text entry on everyday surfaces via Bayesian inference0
SurgeoNet: Realtime 3D Pose Estimation of Articulated Surgical Instruments from Stereo Images using a Synthetically-trained Network0
A Versatile and Differentiable Hand-Object Interaction Representation0
Large Model Based Agents: State-of-the-Art, Cooperation Paradigms, Security and Privacy, and Future Trends0
GAZEploit: Remote Keystroke Inference Attack by Gaze Estimation from Avatar Views in VR/MR Devices0
SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Length0
DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstruction0
EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Vision0
3D Whole-body Grasp Synthesis with Directional Controllability0
GenCA: A Text-conditioned Generative Model for Realistic and Drivable Codec Avatars0
Sparse Refinement for Efficient High-Resolution Semantic Segmentation0
Timeliness-Fidelity Tradeoff in 3D Scene Representations0
MaRINeR: Enhancing Novel Views by Matching Rendered Images with Nearby ReferencesCode1
Ubiquitous Metadata: Design and Fabrication of Embedded Markers for Real-World Object Identification and Interaction0
HUP-3D: A 3D multi-view synthetic dataset for assisted-egocentric hand-ultrasound pose estimation0
A Neurosymbolic Approach to Adaptive Feature Extraction in SLAM0
Reviewers of Educational Immersive and Extended Reality (XR) experiences: Who is creating these reviews and why?0
High Resolution Surface Reconstruction of Cultural Heritage Objects Using Shape from Polarization Method0
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