| Question-Answering with Logic Specific to Video Games | May 1, 2016 | ClusteringMinecraft | —Unverified | 0 |
| Reinforcement Learning of Implicit and Explicit Control Flow in Instructions | Feb 25, 2021 | Minecraftreinforcement-learning | —Unverified | 0 |
| Retrieval-Augmented Code Generation for Situated Action Generation: A Case Study on Minecraft | Jun 25, 2024 | Action GenerationCode Generation | —Unverified | 0 |
| Retrospective on the 2021 BASALT Competition on Learning from Human Feedback | Apr 14, 2022 | Minecraft | —Unverified | 0 |
| RL-GPT: Integrating Reinforcement Learning and Code-as-policy | Feb 29, 2024 | Minecraftreinforcement-learning | —Unverified | 0 |
| ROCKET-2: Steering Visuomotor Policy via Cross-View Goal Alignment | Mar 4, 2025 | MinecraftSpatial Reasoning | —Unverified | 0 |
| Rule Based Event Extraction for Artificial Social Intelligence | Oct 1, 2022 | AI AgentEvent Extraction | —Unverified | 0 |
| Order-Aware Generative Modeling Using the 3D-Craft Dataset | Oct 1, 2019 | House GenerationMinecraft | CodeCode Available | 0 |
| Exploratory Gradient Boosting for Reinforcement Learning in Complex Domains | Mar 14, 2016 | Minecraftreinforcement-learning | CodeCode Available | 0 |
| RAPid-Learn: A Framework for Learning to Recover for Handling Novelties in Open-World Environments | Jun 24, 2022 | MinecraftTransfer Learning | CodeCode Available | 0 |
| NovelCraft: A Dataset for Novelty Detection and Discovery in Open Worlds | Jun 23, 2022 | MinecraftNovelty Detection | CodeCode Available | 0 |
| Regret Minimization for Partially Observable Deep Reinforcement Learning | Oct 31, 2017 | counterfactualDeep Reinforcement Learning | CodeCode Available | 0 |
| Evolving Inborn Knowledge For Fast Adaptation in Dynamic POMDP Problems | Apr 27, 2020 | Meta Reinforcement LearningMinecraft | CodeCode Available | 0 |
| Evaluating Agents without Rewards | Dec 21, 2020 | Atari GamesMinecraft | CodeCode Available | 0 |
| BeliefNest: A Joint Action Simulator for Embodied Agents with Theory of Mind | May 18, 2025 | Minecraft | CodeCode Available | 0 |
| BAR: A Backward Reasoning based Agent for Complex Minecraft Tasks | May 20, 2025 | Large Language ModelMinecraft | CodeCode Available | 0 |
| MP5: A Multi-modal Open-ended Embodied System in Minecraft via Active Perception | Dec 12, 2023 | Minecraft | CodeCode Available | 0 |
| Why Build an Assistant in Minecraft? | Jul 22, 2019 | MinecraftNatural Language Understanding | CodeCode Available | 0 |
| 3D Building Generation in Minecraft via Large Language Models | Jun 13, 2024 | MinecraftSokoban | CodeCode Available | 0 |
| SAGE: Generating Symbolic Goals for Myopic Models in Deep Reinforcement Learning | Mar 9, 2022 | Deep Reinforcement LearningMinecraft | CodeCode Available | 0 |
| MineRL: A Large-Scale Dataset of Minecraft Demonstrations | Jul 29, 2019 | BenchmarkingDeep Reinforcement Learning | CodeCode Available | 0 |
| MCPDial: A Minecraft Persona-driven Dialogue Dataset | Oct 29, 2024 | Minecraft | CodeCode Available | 0 |
| Learning to Solve Voxel Building Embodied Tasks from Pixels and Natural Language Instructions | Nov 1, 2022 | Language ModelingLanguage Modelling | CodeCode Available | 0 |
| Deep Recurrent Q-Learning vs Deep Q-Learning on a simple Partially Observable Markov Decision Process with Minecraft | Mar 11, 2019 | MinecraftQ-Learning | CodeCode Available | 0 |
| Keeping Your Distance: Solving Sparse Reward Tasks Using Self-Balancing Shaped Rewards | Nov 4, 2019 | Minecraft | CodeCode Available | 0 |