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Papers

Showing 201225 of 236 papers

TitleStatusHype
Question-Answering with Logic Specific to Video Games0
Reinforcement Learning of Implicit and Explicit Control Flow in Instructions0
Retrieval-Augmented Code Generation for Situated Action Generation: A Case Study on Minecraft0
Retrospective on the 2021 BASALT Competition on Learning from Human Feedback0
RL-GPT: Integrating Reinforcement Learning and Code-as-policy0
ROCKET-2: Steering Visuomotor Policy via Cross-View Goal Alignment0
Rule Based Event Extraction for Artificial Social Intelligence0
Order-Aware Generative Modeling Using the 3D-Craft DatasetCode0
Exploratory Gradient Boosting for Reinforcement Learning in Complex DomainsCode0
RAPid-Learn: A Framework for Learning to Recover for Handling Novelties in Open-World EnvironmentsCode0
NovelCraft: A Dataset for Novelty Detection and Discovery in Open WorldsCode0
Regret Minimization for Partially Observable Deep Reinforcement LearningCode0
Evolving Inborn Knowledge For Fast Adaptation in Dynamic POMDP ProblemsCode0
Evaluating Agents without RewardsCode0
BeliefNest: A Joint Action Simulator for Embodied Agents with Theory of MindCode0
BAR: A Backward Reasoning based Agent for Complex Minecraft TasksCode0
MP5: A Multi-modal Open-ended Embodied System in Minecraft via Active PerceptionCode0
Why Build an Assistant in Minecraft?Code0
3D Building Generation in Minecraft via Large Language ModelsCode0
SAGE: Generating Symbolic Goals for Myopic Models in Deep Reinforcement LearningCode0
MineRL: A Large-Scale Dataset of Minecraft DemonstrationsCode0
MCPDial: A Minecraft Persona-driven Dialogue DatasetCode0
Learning to Solve Voxel Building Embodied Tasks from Pixels and Natural Language InstructionsCode0
Deep Recurrent Q-Learning vs Deep Q-Learning on a simple Partially Observable Markov Decision Process with MinecraftCode0
Keeping Your Distance: Solving Sparse Reward Tasks Using Self-Balancing Shaped RewardsCode0
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