| Analysis of Dialogue in Human-Human Collaboration in Minecraft | Jun 1, 2022 | Minecraft | —Unverified | 0 | 0 |
| Approximating the full-field temperature evolution in 3D electronic systems from randomized "Minecraft" systems | Sep 21, 2022 | Minecraft | —Unverified | 0 | 0 |
| Automated Isovist Computation for Minecraft | Apr 7, 2022 | Minecraft | —Unverified | 0 | 0 |
| Automated Let's Play Commentary | Sep 5, 2019 | Minecraft | —Unverified | 0 | 0 |
| Auto MC-Reward: Automated Dense Reward Design with Large Language Models for Minecraft | Dec 14, 2023 | Minecraftreinforcement-learning | —Unverified | 0 | 0 |
| Autonomous Learning of Object-Centric Abstractions for High-Level Planning | Jan 1, 2021 | MinecraftObject | —Unverified | 0 | 0 |
| BAP v2: An Enhanced Task Framework for Instruction Following in Minecraft Dialogues | Jan 18, 2025 | Instruction FollowingMinecraft | —Unverified | 0 | 0 |
| Behavioral Cloning via Search in Embedded Demonstration Dataset | Jun 15, 2023 | Behavioural cloningMinecraft | —Unverified | 0 | 0 |
| Behavioral Cloning via Search in Video PreTraining Latent Space | Dec 27, 2022 | Imitation LearningMinecraft | —Unverified | 0 | 0 |
| Believable Minecraft Settlements by Means of Decentralised Iterative Planning | Sep 19, 2023 | Minecraft | —Unverified | 0 | 0 |
| BugCraft: End-to-End Crash Bug Reproduction Using LLM Agents in Minecraft | Mar 25, 2025 | Minecraft | —Unverified | 0 | 0 |
| Causality-driven Hierarchical Structure Discovery for Reinforcement Learning | Oct 13, 2022 | Hierarchical Reinforcement LearningMinecraft | —Unverified | 0 | 0 |
| Changing the Environment Based on Empowerment as Intrinsic Motivation | Jun 3, 2014 | Decision MakingMinecraft | —Unverified | 0 | 0 |
| BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering | Dec 10, 2021 | MinecraftNeRF | —Unverified | 0 | 0 |
| Collaborating Action by Action: A Multi-agent LLM Framework for Embodied Reasoning | Apr 24, 2025 | Imitation LearningMinecraft | —Unverified | 0 | 0 |
| Collaborative Dialogue in Minecraft | Jul 1, 2019 | Minecraft | —Unverified | 0 | 0 |
| Collaborative Quest Completion with LLM-driven Non-Player Characters in Minecraft | Jul 3, 2024 | Minecraft | —Unverified | 0 | 0 |
| Comparing PCG metrics with Human Evaluation in Minecraft Settlement Generation | Jul 6, 2021 | DiversityMinecraft | —Unverified | 0 | 0 |
| Continuous Authentication Using Mouse Movements, Machine Learning, and Minecraft | Oct 15, 2021 | BIG-bench Machine LearningMinecraft | —Unverified | 0 | 0 |
| Control of Memory, Active Perception, and Action in Minecraft | May 30, 2016 | Deep Reinforcement LearningMinecraft | —Unverified | 0 | 0 |
| CraftAssist Instruction Parsing: Semantic Parsing for a Voxel-World Assistant | Jul 1, 2020 | MinecraftSemantic Parsing | —Unverified | 0 | 0 |
| D3HRL: A Distributed Hierarchical Reinforcement Learning Approach Based on Causal Discovery and Spurious Correlation Detection | May 4, 2025 | Causal DiscoveryDecision Making | —Unverified | 0 | 0 |
| Deep Interpretable Models of Theory of Mind | Apr 7, 2021 | Minecraft | —Unverified | 0 | 0 |
| Deep Reinforcement Learning from Policy-Dependent Human Feedback | Feb 12, 2019 | Deep Reinforcement LearningMinecraft | —Unverified | 0 | 0 |
| Deep Reinforcement Learning with Model Learning and Monte Carlo Tree Search in Minecraft | Mar 22, 2018 | Deep Reinforcement LearningMinecraft | —Unverified | 0 | 0 |