| MineObserver 2.0: A Deep Learning & In-Game Framework for Assessing Natural Language Descriptions of Minecraft Imagery | Dec 19, 2023 | Minecraft | —Unverified | 0 |
| Auto MC-Reward: Automated Dense Reward Design with Large Language Models for Minecraft | Dec 14, 2023 | Minecraftreinforcement-learning | —Unverified | 0 |
| Learning adaptive planning representations with natural language guidance | Dec 13, 2023 | Decision MakingMinecraft | —Unverified | 0 |
| MP5: A Multi-modal Open-ended Embodied System in Minecraft via Active Perception | Dec 12, 2023 | Minecraft | CodeCode Available | 0 |
| Visual Encoders for Data-Efficient Imitation Learning in Modern Video Games | Dec 4, 2023 | Atari GamesDecision Making | —Unverified | 0 |
| Meta-Diversity Search in Complex Systems, A Recipe for Artificial Open-Endedness ? | Dec 1, 2023 | DiversityMinecraft | —Unverified | 0 |
| See and Think: Embodied Agent in Virtual Environment | Nov 26, 2023 | MinecraftQuestion Answering | —Unverified | 0 |
| JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Models | Nov 10, 2023 | Minecraft | —Unverified | 0 |
| Active Reasoning in an Open-World Environment | Nov 3, 2023 | Instruction FollowingMinecraft | —Unverified | 0 |
| Probabilistic Modeling of Human Teams to Infer False Beliefs | Oct 19, 2023 | AI AgentMinecraft | —Unverified | 0 |
| Progressively Efficient Learning | Oct 13, 2023 | Decision MakingImitation Learning | —Unverified | 0 |
| LLaMA Rider: Spurring Large Language Models to Explore the Open World | Oct 13, 2023 | Decision MakingMinecraft | —Unverified | 0 |
| GROOT: Learning to Follow Instructions by Watching Gameplay Videos | Oct 12, 2023 | DecoderInstruction Following | —Unverified | 0 |
| Believable Minecraft Settlements by Means of Decentralised Iterative Planning | Sep 19, 2023 | Minecraft | —Unverified | 0 |
| MindAgent: Emergent Gaming Interaction | Sep 18, 2023 | In-Context LearningMinecraft | —Unverified | 0 |
| Exploring Minecraft Settlement Generators with Generative Shift Analysis | Sep 11, 2023 | Minecraft | —Unverified | 0 |
| DIP-RL: Demonstration-Inferred Preference Learning in Minecraft | Jul 22, 2023 | Decision MakingMinecraft | —Unverified | 0 |
| Generating Redstone Style Cities in Minecraft | Jul 19, 2023 | Layout GenerationMinecraft | —Unverified | 0 |
| Learning from Visual Observation via Offline Pretrained State-to-Go Transformer | Jun 22, 2023 | Minecraftreinforcement-learning | —Unverified | 0 |
| Solving Dialogue Grounding Embodied Task in a Simulated Environment using Further Masked Language Modeling | Jun 21, 2023 | Language ModelingLanguage Modelling | —Unverified | 0 |
| Behavioral Cloning via Search in Embedded Demonstration Dataset | Jun 15, 2023 | Behavioural cloningMinecraft | —Unverified | 0 |
| A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open Worlds | Jun 9, 2023 | MinecraftVisual Reasoning | —Unverified | 0 |
| Your Identity is Your Behavior -- Continuous User Authentication based on Machine Learning and Touch Dynamics | Apr 24, 2023 | Minecraft | —Unverified | 0 |
| Improving Grounded Language Understanding in a Collaborative Environment by Interacting with Agents Through Help Feedback | Apr 21, 2023 | AI AgentMinecraft | —Unverified | 0 |
| Skill Reinforcement Learning and Planning for Open-World Long-Horizon Tasks | Mar 29, 2023 | MinecraftMulti-Task Learning | —Unverified | 0 |