| Interpretability in Action: Exploratory Analysis of VPT, a Minecraft Agent | Jul 16, 2024 | Decision MakingMinecraft | —Unverified | 0 | 0 |
| JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Models | Nov 10, 2023 | Minecraft | —Unverified | 0 | 0 |
| JARVIS-VLA: Post-Training Large-Scale Vision Language Models to Play Visual Games with Keyboards and Mouse | Mar 20, 2025 | Decision MakingImitation Learning | —Unverified | 0 | 0 |
| JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learning | Dec 7, 2021 | Efficient ExplorationHierarchical Reinforcement Learning | —Unverified | 0 | 0 |
| Knowledge Retrieval in LLM Gaming: A Shift from Entity-Centric to Goal-Oriented Graphs | May 24, 2025 | MinecraftRetrieval | —Unverified | 0 | 0 |
| Large Language Models as Minecraft Agents | Feb 13, 2024 | Minecraft | —Unverified | 0 | 0 |
| LARM: Large Auto-Regressive Model for Long-Horizon Embodied Intelligence | May 27, 2024 | Decision MakingDescriptive | —Unverified | 0 | 0 |
| Learning adaptive planning representations with natural language guidance | Dec 13, 2023 | Decision MakingMinecraft | —Unverified | 0 | 0 |
| Learning from Visual Observation via Offline Pretrained State-to-Go Transformer | Jun 22, 2023 | Minecraftreinforcement-learning | —Unverified | 0 | 0 |
| Learning models for visual 3D localization with implicit mapping | Jul 4, 2018 | MinecraftVisual Localization | —Unverified | 0 | 0 |
| Learning to execute instructions in a Minecraft dialogue | Jul 1, 2020 | Learning to ExecuteMinecraft | —Unverified | 0 | 0 |
| Learning to execute or ask clarification questions | Nov 16, 2021 | Learning to ExecuteMinecraft | —Unverified | 0 | 0 |
| LLaMA Rider: Spurring Large Language Models to Explore the Open World | Oct 13, 2023 | Decision MakingMinecraft | —Unverified | 0 | 0 |
| Long-Context State-Space Video World Models | May 26, 2025 | Computational EfficiencyMinecraft | —Unverified | 0 | 0 |
| LTLCrit: A Temporal Logic-based LLM Critic for Safe and Efficient Embodied Agents | Jul 4, 2025 | Decision MakingFormal Logic | —Unverified | 0 | 0 |
| Luban: Building Open-Ended Creative Agents via Autonomous Embodied Verification | May 24, 2024 | Minecraft | —Unverified | 0 | 0 |
| Machine Learning Prediction of Gamer's Private Networks | Dec 7, 2020 | BIG-bench Machine LearningMinecraft | —Unverified | 0 | 0 |
| MC-Saar-Instruct: a Platform for Minecraft Instruction Giving Agents | Jul 1, 2020 | Minecraft | —Unverified | 0 | 0 |
| Meta-Diversity Search in Complex Systems, A Recipe for Artificial Open-Endedness ? | Dec 1, 2023 | DiversityMinecraft | —Unverified | 0 | 0 |
| MindAgent: Emergent Gaming Interaction | Sep 18, 2023 | In-Context LearningMinecraft | —Unverified | 0 | 0 |
| MindForge: Empowering Embodied Agents with Theory of Mind for Lifelong Collaborative Learning | Nov 20, 2024 | MinecraftTransfer Learning | —Unverified | 0 | 0 |
| MINDSTORES: Memory-Informed Neural Decision Synthesis for Task-Oriented Reinforcement in Embodied Systems | Jan 31, 2025 | Minecraft | —Unverified | 0 | 0 |
| Minecraft-ify: Minecraft Style Image Generation with Text-guided Image Editing for In-Game Application | Feb 8, 2024 | Image GenerationMinecraft | —Unverified | 0 | 0 |
| MineObserver 2.0: A Deep Learning & In-Game Framework for Assessing Natural Language Descriptions of Minecraft Imagery | Dec 19, 2023 | Minecraft | —Unverified | 0 | 0 |
| MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft | Apr 11, 2025 | Minecraft | —Unverified | 0 | 0 |
| Modular Procedural Generation for Voxel Maps | Apr 18, 2021 | Minecraft | —Unverified | 0 | 0 |
| MrSteve: Instruction-Following Agents in Minecraft with What-Where-When Memory | Nov 11, 2024 | Instruction FollowingMinecraft | —Unverified | 0 | 0 |
| Multi-Timescale Modeling of Human Behavior | Nov 16, 2022 | AI AgentMinecraft | —Unverified | 0 | 0 |
| Nebula: A discourse aware Minecraft Builder | Jun 26, 2024 | Minecraft | —Unverified | 0 | 0 |
| Neural Abstructions: Abstractions that Support Construction for Grounded Language Learning | Jul 20, 2021 | Grounded language learningMinecraft | —Unverified | 0 | 0 |
| OmniJARVIS: Unified Vision-Language-Action Tokenization Enables Open-World Instruction Following Agents | Jun 27, 2024 | DecoderImitation Learning | —Unverified | 0 | 0 |
| One-Shot Learning from a Demonstration with Hierarchical Latent Language | Nov 16, 2021 | MinecraftOne-Shot Learning | —Unverified | 0 | 0 |
| One-Shot Learning from a Demonstration with Hierarchical Latent Language | Mar 9, 2022 | MinecraftOne-Shot Learning | —Unverified | 0 | 0 |
| Open-Ended Evolution for Minecraft Building Generation | Sep 7, 2022 | DiversityMinecraft | —Unverified | 0 | 0 |
| Open-World Skill Discovery from Unsegmented Demonstrations | Mar 11, 2025 | Boundary DetectionEvent Segmentation | —Unverified | 0 | 0 |
| Optimizing Latent Goal by Learning from Trajectory Preference | Dec 3, 2024 | Continual LearningInstruction Following | —Unverified | 0 | 0 |