| Large Language Model (LLM) as a System of Multiple Expert Agents: An Approach to solve the Abstraction and Reasoning Corpus (ARC) Challenge | Oct 8, 2023 | ARCLanguage Modeling | CodeCode Available | 1 |
| SmartPlay: A Benchmark for LLMs as Intelligent Agents | Oct 2, 2023 | MinecraftSpatial Reasoning | CodeCode Available | 1 |
| Believable Minecraft Settlements by Means of Decentralised Iterative Planning | Sep 19, 2023 | Minecraft | —Unverified | 0 |
| MindAgent: Emergent Gaming Interaction | Sep 18, 2023 | In-Context LearningMinecraft | —Unverified | 0 |
| Exploring Minecraft Settlement Generators with Generative Shift Analysis | Sep 11, 2023 | Minecraft | —Unverified | 0 |
| DIP-RL: Demonstration-Inferred Preference Learning in Minecraft | Jul 22, 2023 | Decision MakingMinecraft | —Unverified | 0 |
| Generating Redstone Style Cities in Minecraft | Jul 19, 2023 | Layout GenerationMinecraft | —Unverified | 0 |
| Learning from Visual Observation via Offline Pretrained State-to-Go Transformer | Jun 22, 2023 | Minecraftreinforcement-learning | —Unverified | 0 |
| Solving Dialogue Grounding Embodied Task in a Simulated Environment using Further Masked Language Modeling | Jun 21, 2023 | Language ModelingLanguage Modelling | —Unverified | 0 |
| Semantic HELM: A Human-Readable Memory for Reinforcement Learning | Jun 15, 2023 | Dota 2Language Modelling | CodeCode Available | 1 |
| Behavioral Cloning via Search in Embedded Demonstration Dataset | Jun 15, 2023 | Behavioural cloningMinecraft | —Unverified | 0 |
| A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open Worlds | Jun 9, 2023 | MinecraftVisual Reasoning | —Unverified | 0 |
| STEVE-1: A Generative Model for Text-to-Behavior in Minecraft | Jun 1, 2023 | Decision MakingImage Generation | CodeCode Available | 2 |
| Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory | May 25, 2023 | Common Sense ReasoningCPU | CodeCode Available | 2 |
| Voyager: An Open-Ended Embodied Agent with Large Language Models | May 25, 2023 | Lifelong learningMinecraft | CodeCode Available | 5 |
| SPRING: Studying the Paper and Reasoning to Play Games | May 24, 2023 | Language ModellingLarge Language Model | CodeCode Available | 1 |
| When and What to Ask Through World States and Text Instructions: IGLU NLP Challenge Solution | May 9, 2023 | ClassificationMinecraft | CodeCode Available | 1 |
| Your Identity is Your Behavior -- Continuous User Authentication based on Machine Learning and Touch Dynamics | Apr 24, 2023 | Minecraft | —Unverified | 0 |
| Improving Grounded Language Understanding in a Collaborative Environment by Interacting with Agents Through Help Feedback | Apr 21, 2023 | AI AgentMinecraft | —Unverified | 0 |
| Skill Reinforcement Learning and Planning for Open-World Long-Horizon Tasks | Mar 29, 2023 | MinecraftMulti-Task Learning | —Unverified | 0 |
| Towards Solving Fuzzy Tasks with Human Feedback: A Retrospective of the MineRL BASALT 2022 Competition | Mar 23, 2023 | Minecraft | —Unverified | 0 |
| Promptable Game Models: Text-Guided Game Simulation via Masked Diffusion Models | Mar 23, 2023 | MinecraftNavigate | —Unverified | 0 |
| Reinforcement Learning Friendly Vision-Language Model for Minecraft | Mar 19, 2023 | Contrastive LearningLanguage Modeling | CodeCode Available | 1 |
| Hierarchically Composing Level Generators for the Creation of Complex Structures | Feb 3, 2023 | Minecraft | CodeCode Available | 0 |
| Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents | Feb 3, 2023 | MinecraftTask Planning | CodeCode Available | 2 |