| Generating Instructions at Different Levels of Abstraction | Oct 8, 2020 | MinecraftObject | —Unverified | 0 |
| Generating Redstone Style Cities in Minecraft | Jul 19, 2023 | Layout GenerationMinecraft | —Unverified | 0 |
| Generative Design in Minecraft: Chronicle Challenge | May 14, 2019 | Minecraft | —Unverified | 0 |
| Generative Design in Minecraft (GDMC), Settlement Generation Competition | Mar 27, 2018 | Minecraft | —Unverified | 0 |
| GROOT: Learning to Follow Instructions by Watching Gameplay Videos | Oct 12, 2023 | DecoderInstruction Following | —Unverified | 0 |
| Guiding Multi-agent Multi-task Reinforcement Learning by a Hierarchical Framework with Logical Reward Shaping | Nov 2, 2024 | Hierarchical Reinforcement LearningMinecraft | —Unverified | 0 |
| Hierarchical and Interpretable Skill Acquisition in Multi-task Reinforcement Learning | Dec 20, 2017 | Minecraftreinforcement-learning | —Unverified | 0 |
| Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigation | Mar 13, 2024 | MinecraftNavigate | —Unverified | 0 |
| Hierarchical Reinforcement Learning with Deep Nested Agents | May 18, 2018 | Hierarchical Reinforcement LearningMinecraft | —Unverified | 0 |
| Human-guided Collaborative Problem Solving: A Natural Language based Framework | Jul 19, 2022 | Minecraft | —Unverified | 0 |
| Improving Agent Interactions in Virtual Environments with Language Models | Feb 8, 2024 | Language ModelingLanguage Modelling | —Unverified | 0 |
| Improving Deep Reinforcement Learning in Minecraft with Action Advice | Aug 2, 2019 | BIG-bench Machine LearningDeep Reinforcement Learning | —Unverified | 0 |
| Improving Grounded Language Understanding in a Collaborative Environment by Interacting with Agents Through Help Feedback | Apr 21, 2023 | AI AgentMinecraft | —Unverified | 0 |
| Interactive 3D Modeling with a Generative Adversarial Network | Jun 16, 2017 | Generative Adversarial NetworkMinecraft | —Unverified | 0 |
| Interpretability in Action: Exploratory Analysis of VPT, a Minecraft Agent | Jul 16, 2024 | Decision MakingMinecraft | —Unverified | 0 |
| JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Models | Nov 10, 2023 | Minecraft | —Unverified | 0 |
| JARVIS-VLA: Post-Training Large-Scale Vision Language Models to Play Visual Games with Keyboards and Mouse | Mar 20, 2025 | Decision MakingImitation Learning | —Unverified | 0 |
| JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learning | Dec 7, 2021 | Efficient ExplorationHierarchical Reinforcement Learning | —Unverified | 0 |
| Knowledge Retrieval in LLM Gaming: A Shift from Entity-Centric to Goal-Oriented Graphs | May 24, 2025 | MinecraftRetrieval | —Unverified | 0 |
| Large Language Models as Minecraft Agents | Feb 13, 2024 | Minecraft | —Unverified | 0 |
| LARM: Large Auto-Regressive Model for Long-Horizon Embodied Intelligence | May 27, 2024 | Decision MakingDescriptive | —Unverified | 0 |
| See and Think: Embodied Agent in Virtual Environment | Nov 26, 2023 | MinecraftQuestion Answering | —Unverified | 0 |
| Solving Dialogue Grounding Embodied Task in a Simulated Environment using Further Masked Language Modeling | Jun 21, 2023 | Language ModelingLanguage Modelling | —Unverified | 0 |
| Spatial AMR: Expanded Spatial Annotation in the Context of a Grounded Minecraft Corpus | May 1, 2020 | Abstract Meaning RepresentationMinecraft | —Unverified | 0 |
| Spatial Reasoning and Planning for Deep Embodied Agents | Sep 28, 2024 | Autonomous DrivingMinecraft | —Unverified | 0 |
| STEVE-Audio: Expanding the Goal Conditioning Modalities of Embodied Agents in Minecraft | Dec 1, 2024 | Decision MakingMinecraft | —Unverified | 0 |
| STEVE Series: Step-by-Step Construction of Agent Systems in Minecraft | Jun 17, 2024 | Knowledge DistillationLanguage Modeling | —Unverified | 0 |
| Talking about what is not there: Generating indefinite referring expressions in Minecraft | Oct 1, 2019 | MinecraftObject | —Unverified | 0 |
| Task Scoping: Generating Task-Specific Abstractions for Planning in Open-Scope Models | Oct 17, 2020 | Minecraft | —Unverified | 0 |
| The AI Settlement Generation Challenge in Minecraft: First Year Report | Mar 27, 2021 | Minecraft | —Unverified | 0 |
| The Embodied World Model Based on LLM with Visual Information and Prediction-Oriented Prompts | Jun 2, 2024 | Minecraft | —Unverified | 0 |
| The Minecraft Kernel: Modelling correlated Gaussian Processes in the Fourier domain | Mar 11, 2021 | Gaussian ProcessesMinecraft | —Unverified | 0 |
| The MineRL 2020 Competition on Sample Efficient Reinforcement Learning using Human Priors | Jan 26, 2021 | Decision MakingDeep Reinforcement Learning | —Unverified | 0 |
| The MineRL BASALT Competition on Learning from Human Feedback | Jul 5, 2021 | Imitation LearningMinecraft | —Unverified | 0 |
| Towards customizable reinforcement learning agents: Enabling preference specification through online vocabulary expansion | Oct 27, 2022 | Data AugmentationMinecraft | —Unverified | 0 |
| Towards Solving Fuzzy Tasks with Human Feedback: A Retrospective of the MineRL BASALT 2022 Competition | Mar 23, 2023 | Minecraft | —Unverified | 0 |
| Trajectory VAE for multi-modal imitation | May 1, 2019 | continuous-controlContinuous Control | —Unverified | 0 |
| Translating a Visual LEGO Manual to a Machine-Executable Plan | Jul 25, 2022 | 3D Pose EstimationKeypoint Detection | —Unverified | 0 |
| Uncertainty in Action: Confidence Elicitation in Embodied Agents | Mar 13, 2025 | Decision MakingMinecraft | —Unverified | 0 |
| Unsupervised Skill-Discovery and Skill-Learning in Minecraft | Jul 18, 2021 | MinecraftSelf-Supervised Learning | —Unverified | 0 |
| Using Enhanced Gaussian Cross-Entropy in Imitation Learning to Digging the First Diamond in Minecraft | Dec 14, 2020 | Imitation LearningMinecraft | —Unverified | 0 |
| Using Features at Multiple Temporal and Spatial Resolutions to Predict Human Behavior in Real Time | Nov 12, 2022 | Minecraft | —Unverified | 0 |
| Vision-Language Models Provide Promptable Representations for Reinforcement Learning | Feb 5, 2024 | Common Sense ReasoningInstruction Following | —Unverified | 0 |
| Visual Encoders for Data-Efficient Imitation Learning in Modern Video Games | Dec 4, 2023 | Atari GamesDecision Making | —Unverified | 0 |
| WALL-E: World Alignment by Rule Learning Improves World Model-based LLM Agents | Oct 9, 2024 | MinecraftModel Predictive Control | —Unverified | 0 |
| What's a Good Prediction? Challenges in evaluating an agent's knowledge | Jan 23, 2020 | Continual LearningGeneral Knowledge | —Unverified | 0 |
| World Models with Hints of Large Language Models for Goal Achieving | Jun 11, 2024 | Decision MakingEfficient Exploration | —Unverified | 0 |
| Your device may know you better than you know yourself -- continuous authentication on novel dataset using machine learning | Mar 6, 2024 | Minecraft | —Unverified | 0 |
| Your Identity is Your Behavior -- Continuous User Authentication based on Machine Learning and Touch Dynamics | Apr 24, 2023 | Minecraft | —Unverified | 0 |
| CraftAssist Instruction Parsing: Semantic Parsing for a Minecraft Assistant | Apr 17, 2019 | MinecraftSemantic Parsing | —Unverified | 0 |