| Improving Agent Interactions in Virtual Environments with Language Models | Feb 8, 2024 | Language ModelingLanguage Modelling | —Unverified | 0 |
| Minecraft-ify: Minecraft Style Image Generation with Text-guided Image Editing for In-Game Application | Feb 8, 2024 | Image GenerationMinecraft | —Unverified | 0 |
| S-Agents: Self-organizing Agents in Open-ended Environments | Feb 7, 2024 | Minecraft | CodeCode Available | 1 |
| Vision-Language Models Provide Promptable Representations for Reinforcement Learning | Feb 5, 2024 | Common Sense ReasoningInstruction Following | —Unverified | 0 |
| ReGAL: Refactoring Programs to Discover Generalizable Abstractions | Jan 29, 2024 | Date UnderstandingMath | CodeCode Available | 1 |
| Zero-shot Imitation Policy via Search in Demonstration Dataset | Jan 29, 2024 | Imitation LearningMinecraft | —Unverified | 0 |
| MinePlanner: A Benchmark for Long-Horizon Planning in Large Minecraft Worlds | Dec 20, 2023 | Minecraft | CodeCode Available | 1 |
| MineObserver 2.0: A Deep Learning & In-Game Framework for Assessing Natural Language Descriptions of Minecraft Imagery | Dec 19, 2023 | Minecraft | —Unverified | 0 |
| Auto MC-Reward: Automated Dense Reward Design with Large Language Models for Minecraft | Dec 14, 2023 | Minecraftreinforcement-learning | —Unverified | 0 |
| Learning adaptive planning representations with natural language guidance | Dec 13, 2023 | Decision MakingMinecraft | —Unverified | 0 |
| MP5: A Multi-modal Open-ended Embodied System in Minecraft via Active Perception | Dec 12, 2023 | Minecraft | CodeCode Available | 0 |
| Creative Agents: Empowering Agents with Imagination for Creative Tasks | Dec 5, 2023 | Instruction FollowingLanguage Modelling | CodeCode Available | 1 |
| BEDD: The MineRL BASALT Evaluation and Demonstrations Dataset for Training and Benchmarking Agents that Solve Fuzzy Tasks | Dec 5, 2023 | BenchmarkingMinecraft | CodeCode Available | 1 |
| Visual Encoders for Data-Efficient Imitation Learning in Modern Video Games | Dec 4, 2023 | Atari GamesDecision Making | —Unverified | 0 |
| Meta-Diversity Search in Complex Systems, A Recipe for Artificial Open-Endedness ? | Dec 1, 2023 | DiversityMinecraft | —Unverified | 0 |
| See and Think: Embodied Agent in Virtual Environment | Nov 26, 2023 | MinecraftQuestion Answering | —Unverified | 0 |
| JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Models | Nov 10, 2023 | Minecraft | —Unverified | 0 |
| Active Reasoning in an Open-World Environment | Nov 3, 2023 | Instruction FollowingMinecraft | —Unverified | 0 |
| Convolutional State Space Models for Long-Range Spatiotemporal Modeling | Oct 30, 2023 | MinecraftState Space Models | CodeCode Available | 1 |
| Probabilistic Modeling of Human Teams to Infer False Beliefs | Oct 19, 2023 | AI AgentMinecraft | —Unverified | 0 |
| Progressively Efficient Learning | Oct 13, 2023 | Decision MakingImitation Learning | —Unverified | 0 |
| LLaMA Rider: Spurring Large Language Models to Explore the Open World | Oct 13, 2023 | Decision MakingMinecraft | —Unverified | 0 |
| GROOT: Learning to Follow Instructions by Watching Gameplay Videos | Oct 12, 2023 | DecoderInstruction Following | —Unverified | 0 |
| Towards Evaluating Generalist Agents: An Automated Benchmark in Open World | Oct 12, 2023 | BenchmarkingDiversity | CodeCode Available | 1 |
| Octopus: Embodied Vision-Language Programmer from Environmental Feedback | Oct 12, 2023 | BenchmarkingCode Generation | CodeCode Available | 2 |