| BEDD: The MineRL BASALT Evaluation and Demonstrations Dataset for Training and Benchmarking Agents that Solve Fuzzy Tasks | Dec 5, 2023 | BenchmarkingMinecraft | CodeCode Available | 1 |
| Craft an Iron Sword: Dynamically Generating Interactive Game Characters by Prompting Large Language Models Tuned on Code | Jul 1, 2022 | Minecraft | CodeCode Available | 1 |
| IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving Agents | Jul 12, 2024 | Minecraft | CodeCode Available | 1 |
| Large Language Model (LLM) as a System of Multiple Expert Agents: An Approach to solve the Abstraction and Reasoning Corpus (ARC) Challenge | Oct 8, 2023 | ARCLanguage Modeling | CodeCode Available | 1 |
| Convolutional State Space Models for Long-Range Spatiotemporal Modeling | Oct 30, 2023 | MinecraftState Space Models | CodeCode Available | 1 |
| Forgetful Experience Replay in Hierarchical Reinforcement Learning from Demonstrations | Jun 17, 2020 | Deep Reinforcement LearningHierarchical Reinforcement Learning | CodeCode Available | 1 |
| EvoCraft: A New Challenge for Open-Endedness | Dec 8, 2020 | Minecraft | CodeCode Available | 1 |
| Encoding formulas as deep networks: Reinforcement learning for zero-shot execution of LTL formulas | Jun 1, 2020 | MinecraftMulti-Task Learning | CodeCode Available | 1 |
| Evolving Flying Machines in Minecraft Using Quality Diversity | Feb 1, 2023 | DiversityMinecraft | CodeCode Available | 1 |
| Growing 3D Artefacts and Functional Machines with Neural Cellular Automata | Mar 15, 2021 | Minecraft | CodeCode Available | 1 |