| Predicting Human Strategies in Simulated Search and Rescue Task | Nov 15, 2020 | Minecraft | —Unverified | 0 | 0 |
| Probabilistic Modeling of Human Teams to Infer False Beliefs | Oct 19, 2023 | AI AgentMinecraft | —Unverified | 0 | 0 |
| Program Guided Agent | May 1, 2020 | MinecraftZero-shot Generalization | —Unverified | 0 | 0 |
| Progressively Efficient Learning | Oct 13, 2023 | Decision MakingImitation Learning | —Unverified | 0 | 0 |
| Progressive Safeguards for Safe and Model-Agnostic Reinforcement Learning | Oct 31, 2024 | Meta-LearningMinecraft | —Unverified | 0 | 0 |
| Project Sid: Many-agent simulations toward AI civilization | Oct 31, 2024 | Minecraft | —Unverified | 0 | 0 |
| Question-Answering with Logic Specific to Video Games | May 1, 2016 | ClusteringMinecraft | —Unverified | 0 | 0 |
| Reinforcement Learning of Implicit and Explicit Control Flow in Instructions | Feb 25, 2021 | Minecraftreinforcement-learning | —Unverified | 0 | 0 |
| Retrieval-Augmented Code Generation for Situated Action Generation: A Case Study on Minecraft | Jun 25, 2024 | Action GenerationCode Generation | —Unverified | 0 | 0 |
| Retrospective on the 2021 BASALT Competition on Learning from Human Feedback | Apr 14, 2022 | Minecraft | —Unverified | 0 | 0 |
| RL-GPT: Integrating Reinforcement Learning and Code-as-policy | Feb 29, 2024 | Minecraftreinforcement-learning | —Unverified | 0 | 0 |
| ROCKET-2: Steering Visuomotor Policy via Cross-View Goal Alignment | Mar 4, 2025 | MinecraftSpatial Reasoning | —Unverified | 0 | 0 |
| Rule Based Event Extraction for Artificial Social Intelligence | Oct 1, 2022 | AI AgentEvent Extraction | —Unverified | 0 | 0 |
| See and Think: Embodied Agent in Virtual Environment | Nov 26, 2023 | MinecraftQuestion Answering | —Unverified | 0 | 0 |
| Solving Dialogue Grounding Embodied Task in a Simulated Environment using Further Masked Language Modeling | Jun 21, 2023 | Language ModelingLanguage Modelling | —Unverified | 0 | 0 |
| Spatial AMR: Expanded Spatial Annotation in the Context of a Grounded Minecraft Corpus | May 1, 2020 | Abstract Meaning RepresentationMinecraft | —Unverified | 0 | 0 |
| Spatial Reasoning and Planning for Deep Embodied Agents | Sep 28, 2024 | Autonomous DrivingMinecraft | —Unverified | 0 | 0 |
| STEVE-Audio: Expanding the Goal Conditioning Modalities of Embodied Agents in Minecraft | Dec 1, 2024 | Decision MakingMinecraft | —Unverified | 0 | 0 |
| STEVE Series: Step-by-Step Construction of Agent Systems in Minecraft | Jun 17, 2024 | Knowledge DistillationLanguage Modeling | —Unverified | 0 | 0 |
| Talking about what is not there: Generating indefinite referring expressions in Minecraft | Oct 1, 2019 | MinecraftObject | —Unverified | 0 | 0 |
| Task Scoping: Generating Task-Specific Abstractions for Planning in Open-Scope Models | Oct 17, 2020 | Minecraft | —Unverified | 0 | 0 |
| The AI Settlement Generation Challenge in Minecraft: First Year Report | Mar 27, 2021 | Minecraft | —Unverified | 0 | 0 |
| The Embodied World Model Based on LLM with Visual Information and Prediction-Oriented Prompts | Jun 2, 2024 | Minecraft | —Unverified | 0 | 0 |
| The Minecraft Kernel: Modelling correlated Gaussian Processes in the Fourier domain | Mar 11, 2021 | Gaussian ProcessesMinecraft | —Unverified | 0 | 0 |
| The MineRL 2020 Competition on Sample Efficient Reinforcement Learning using Human Priors | Jan 26, 2021 | Decision MakingDeep Reinforcement Learning | —Unverified | 0 | 0 |
| The MineRL BASALT Competition on Learning from Human Feedback | Jul 5, 2021 | Imitation LearningMinecraft | —Unverified | 0 | 0 |
| Towards customizable reinforcement learning agents: Enabling preference specification through online vocabulary expansion | Oct 27, 2022 | Data AugmentationMinecraft | —Unverified | 0 | 0 |
| Towards Solving Fuzzy Tasks with Human Feedback: A Retrospective of the MineRL BASALT 2022 Competition | Mar 23, 2023 | Minecraft | —Unverified | 0 | 0 |
| Trajectory VAE for multi-modal imitation | May 1, 2019 | continuous-controlContinuous Control | —Unverified | 0 | 0 |
| Translating a Visual LEGO Manual to a Machine-Executable Plan | Jul 25, 2022 | 3D Pose EstimationKeypoint Detection | —Unverified | 0 | 0 |
| Uncertainty in Action: Confidence Elicitation in Embodied Agents | Mar 13, 2025 | Decision MakingMinecraft | —Unverified | 0 | 0 |
| Unsupervised Skill-Discovery and Skill-Learning in Minecraft | Jul 18, 2021 | MinecraftSelf-Supervised Learning | —Unverified | 0 | 0 |
| Using Enhanced Gaussian Cross-Entropy in Imitation Learning to Digging the First Diamond in Minecraft | Dec 14, 2020 | Imitation LearningMinecraft | —Unverified | 0 | 0 |
| Using Features at Multiple Temporal and Spatial Resolutions to Predict Human Behavior in Real Time | Nov 12, 2022 | Minecraft | —Unverified | 0 | 0 |
| Vision-Language Models Provide Promptable Representations for Reinforcement Learning | Feb 5, 2024 | Common Sense ReasoningInstruction Following | —Unverified | 0 | 0 |
| Visual Encoders for Data-Efficient Imitation Learning in Modern Video Games | Dec 4, 2023 | Atari GamesDecision Making | —Unverified | 0 | 0 |
| WALL-E: World Alignment by Rule Learning Improves World Model-based LLM Agents | Oct 9, 2024 | MinecraftModel Predictive Control | —Unverified | 0 | 0 |
| What's a Good Prediction? Challenges in evaluating an agent's knowledge | Jan 23, 2020 | Continual LearningGeneral Knowledge | —Unverified | 0 | 0 |
| World Models with Hints of Large Language Models for Goal Achieving | Jun 11, 2024 | Decision MakingEfficient Exploration | —Unverified | 0 | 0 |
| Your device may know you better than you know yourself -- continuous authentication on novel dataset using machine learning | Mar 6, 2024 | Minecraft | —Unverified | 0 | 0 |
| Your Identity is Your Behavior -- Continuous User Authentication based on Machine Learning and Touch Dynamics | Apr 24, 2023 | Minecraft | —Unverified | 0 | 0 |
| CraftAssist Instruction Parsing: Semantic Parsing for a Minecraft Assistant | Apr 17, 2019 | MinecraftSemantic Parsing | —Unverified | 0 | 0 |
| Zero-shot Imitation Policy via Search in Demonstration Dataset | Jan 29, 2024 | Imitation LearningMinecraft | —Unverified | 0 | 0 |
| Accelerating Empowerment Computation with UCT Tree Search | Mar 27, 2018 | Minecraft | —Unverified | 0 | 0 |
| Active Reasoning in an Open-World Environment | Nov 3, 2023 | Instruction FollowingMinecraft | —Unverified | 0 | 0 |
| ADAM: An Embodied Causal Agent in Open-World Environments | Oct 29, 2024 | Lifelong learningMinecraft | —Unverified | 0 | 0 |
| A Deep Hierarchical Approach to Lifelong Learning in Minecraft | Apr 25, 2016 | Deep Reinforcement LearningLifelong learning | —Unverified | 0 | 0 |
| A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open Worlds | Jun 9, 2023 | MinecraftVisual Reasoning | —Unverified | 0 | 0 |
| A LLM Benchmark based on the Minecraft Builder Dialog Agent Task | Jul 17, 2024 | MathMinecraft | —Unverified | 0 | 0 |
| AMRL: Aggregated Memory For Reinforcement Learning | May 1, 2020 | Minecraftreinforcement-learning | —Unverified | 0 | 0 |