SOTAVerified

Minecraft

Papers

Showing 101150 of 236 papers

TitleStatusHype
Predicting Human Strategies in Simulated Search and Rescue Task0
Probabilistic Modeling of Human Teams to Infer False Beliefs0
Program Guided Agent0
Progressively Efficient Learning0
Progressive Safeguards for Safe and Model-Agnostic Reinforcement Learning0
Project Sid: Many-agent simulations toward AI civilization0
Question-Answering with Logic Specific to Video Games0
Reinforcement Learning of Implicit and Explicit Control Flow in Instructions0
Retrieval-Augmented Code Generation for Situated Action Generation: A Case Study on Minecraft0
Retrospective on the 2021 BASALT Competition on Learning from Human Feedback0
RL-GPT: Integrating Reinforcement Learning and Code-as-policy0
ROCKET-2: Steering Visuomotor Policy via Cross-View Goal Alignment0
Rule Based Event Extraction for Artificial Social Intelligence0
See and Think: Embodied Agent in Virtual Environment0
Solving Dialogue Grounding Embodied Task in a Simulated Environment using Further Masked Language Modeling0
Spatial AMR: Expanded Spatial Annotation in the Context of a Grounded Minecraft Corpus0
Spatial Reasoning and Planning for Deep Embodied Agents0
STEVE-Audio: Expanding the Goal Conditioning Modalities of Embodied Agents in Minecraft0
STEVE Series: Step-by-Step Construction of Agent Systems in Minecraft0
Talking about what is not there: Generating indefinite referring expressions in Minecraft0
Task Scoping: Generating Task-Specific Abstractions for Planning in Open-Scope Models0
The AI Settlement Generation Challenge in Minecraft: First Year Report0
The Embodied World Model Based on LLM with Visual Information and Prediction-Oriented Prompts0
The Minecraft Kernel: Modelling correlated Gaussian Processes in the Fourier domain0
The MineRL 2020 Competition on Sample Efficient Reinforcement Learning using Human Priors0
The MineRL BASALT Competition on Learning from Human Feedback0
Towards customizable reinforcement learning agents: Enabling preference specification through online vocabulary expansion0
Towards Solving Fuzzy Tasks with Human Feedback: A Retrospective of the MineRL BASALT 2022 Competition0
Trajectory VAE for multi-modal imitation0
Translating a Visual LEGO Manual to a Machine-Executable Plan0
Uncertainty in Action: Confidence Elicitation in Embodied Agents0
Unsupervised Skill-Discovery and Skill-Learning in Minecraft0
Using Enhanced Gaussian Cross-Entropy in Imitation Learning to Digging the First Diamond in Minecraft0
Using Features at Multiple Temporal and Spatial Resolutions to Predict Human Behavior in Real Time0
Vision-Language Models Provide Promptable Representations for Reinforcement Learning0
Visual Encoders for Data-Efficient Imitation Learning in Modern Video Games0
WALL-E: World Alignment by Rule Learning Improves World Model-based LLM Agents0
What's a Good Prediction? Challenges in evaluating an agent's knowledge0
World Models with Hints of Large Language Models for Goal Achieving0
Your device may know you better than you know yourself -- continuous authentication on novel dataset using machine learning0
Your Identity is Your Behavior -- Continuous User Authentication based on Machine Learning and Touch Dynamics0
CraftAssist Instruction Parsing: Semantic Parsing for a Minecraft Assistant0
Zero-shot Imitation Policy via Search in Demonstration Dataset0
Accelerating Empowerment Computation with UCT Tree Search0
Active Reasoning in an Open-World Environment0
ADAM: An Embodied Causal Agent in Open-World Environments0
A Deep Hierarchical Approach to Lifelong Learning in Minecraft0
A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open Worlds0
A LLM Benchmark based on the Minecraft Builder Dialog Agent Task0
AMRL: Aggregated Memory For Reinforcement Learning0
Show:102550
← PrevPage 3 of 5Next →

No leaderboard results yet.