| Interpretability in Action: Exploratory Analysis of VPT, a Minecraft Agent | Jul 16, 2024 | Decision MakingMinecraft | —Unverified | 0 |
| IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving Agents | Jul 12, 2024 | Minecraft | CodeCode Available | 1 |
| Craftium: An Extensible Framework for Creating Reinforcement Learning Environments | Jul 4, 2024 | BenchmarkingMinecraft | CodeCode Available | 2 |
| Collaborative Quest Completion with LLM-driven Non-Player Characters in Minecraft | Jul 3, 2024 | Minecraft | —Unverified | 0 |
| OmniJARVIS: Unified Vision-Language-Action Tokenization Enables Open-World Instruction Following Agents | Jun 27, 2024 | DecoderImitation Learning | —Unverified | 0 |
| Nebula: A discourse aware Minecraft Builder | Jun 26, 2024 | Minecraft | —Unverified | 0 |
| Retrieval-Augmented Code Generation for Situated Action Generation: A Case Study on Minecraft | Jun 25, 2024 | Action GenerationCode Generation | —Unverified | 0 |
| STEVE Series: Step-by-Step Construction of Agent Systems in Minecraft | Jun 17, 2024 | Knowledge DistillationLanguage Modeling | —Unverified | 0 |
| 3D Building Generation in Minecraft via Large Language Models | Jun 13, 2024 | MinecraftSokoban | CodeCode Available | 0 |
| World Models with Hints of Large Language Models for Goal Achieving | Jun 11, 2024 | Decision MakingEfficient Exploration | —Unverified | 0 |
| VillagerAgent: A Graph-Based Multi-Agent Framework for Coordinating Complex Task Dependencies in Minecraft | Jun 9, 2024 | ManagementMinecraft | CodeCode Available | 2 |
| The Embodied World Model Based on LLM with Visual Information and Prediction-Oriented Prompts | Jun 2, 2024 | Minecraft | —Unverified | 0 |
| Crafting a Pogo Stick in Minecraft with Heuristic Search (Extended Abstract) | Jun 1, 2024 | Heuristic SearchMinecraft | CodeCode Available | 0 |
| LARM: Large Auto-Regressive Model for Long-Horizon Embodied Intelligence | May 27, 2024 | Decision MakingDescriptive | —Unverified | 0 |
| Extracting Heuristics from Large Language Models for Reward Shaping in Reinforcement Learning | May 24, 2024 | Language ModellingLarge Language Model | —Unverified | 0 |
| Luban: Building Open-Ended Creative Agents via Autonomous Embodied Verification | May 24, 2024 | Minecraft | —Unverified | 0 |
| DreamCraft: Text-Guided Generation of Functional 3D Environments in Minecraft | Apr 23, 2024 | Game DesignMinecraft | —Unverified | 0 |
| MineLand: Simulating Large-Scale Multi-Agent Interactions with Limited Multimodal Senses and Physical Needs | Mar 28, 2024 | AI AgentMinecraft | CodeCode Available | 2 |
| MineDreamer: Learning to Follow Instructions via Chain-of-Imagination for Simulated-World Control | Mar 18, 2024 | Instruction FollowingMinecraft | CodeCode Available | 2 |
| Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigation | Mar 13, 2024 | MinecraftNavigate | —Unverified | 0 |
| Your device may know you better than you know yourself -- continuous authentication on novel dataset using machine learning | Mar 6, 2024 | Minecraft | —Unverified | 0 |
| Playing NetHack with LLMs: Potential & Limitations as Zero-Shot Agents | Mar 1, 2024 | Decision MakingMinecraft | CodeCode Available | 1 |
| RL-GPT: Integrating Reinforcement Learning and Code-as-policy | Feb 29, 2024 | Minecraftreinforcement-learning | —Unverified | 0 |
| Craftax: A Lightning-Fast Benchmark for Open-Ended Reinforcement Learning | Feb 26, 2024 | GPUMinecraft | CodeCode Available | 3 |
| Large Language Models as Minecraft Agents | Feb 13, 2024 | Minecraft | —Unverified | 0 |