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Papers

Showing 2650 of 236 papers

TitleStatusHype
ReGAL: Refactoring Programs to Discover Generalizable AbstractionsCode1
Learning to Execute Actions or Ask Clarification QuestionsCode1
Towards Evaluating Generalist Agents: An Automated Benchmark in Open WorldCode1
Program Synthesis Guided Reinforcement Learning for Partially Observed EnvironmentsCode1
Clockwork Variational AutoencodersCode1
ROCKET-1: Mastering Open-World Interaction with Visual-Temporal Context PromptingCode1
S-Agents: Self-organizing Agents in Open-ended EnvironmentsCode1
Creative Agents: Empowering Agents with Imagination for Creative TasksCode1
Hierarchical Deep Q-Network from Imperfect Demonstrations in MinecraftCode1
Plancraft: an evaluation dataset for planning with LLM agentsCode1
BEDD: The MineRL BASALT Evaluation and Demonstrations Dataset for Training and Benchmarking Agents that Solve Fuzzy TasksCode1
CraftAssist: A Framework for Dialogue-enabled Interactive AgentsCode1
Craft an Iron Sword: Dynamically Generating Interactive Game Characters by Prompting Large Language Models Tuned on CodeCode1
Growing 3D Artefacts and Functional Machines with Neural Cellular AutomataCode1
Open-World Multi-Task Control Through Goal-Aware Representation Learning and Adaptive Horizon PredictionCode1
Playing Minecraft with Behavioural CloningCode1
Convolutional State Space Models for Long-Range Spatiotemporal ModelingCode1
Multi-task curriculum learning in a complex, visual, hard-exploration domain: MinecraftCode1
EvoCraft: A New Challenge for Open-EndednessCode1
Evolving Flying Machines in Minecraft Using Quality DiversityCode1
IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving AgentsCode1
Learning Controllable 3D Level GeneratorsCode1
Forgetful Experience Replay in Hierarchical Reinforcement Learning from DemonstrationsCode1
Combining Learning from Human Feedback and Knowledge Engineering to Solve Hierarchical Tasks in MinecraftCode1
Encoding formulas as deep networks: Reinforcement learning for zero-shot execution of LTL formulasCode1
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