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| IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving Agents | Jul 12, 2024 | Minecraft | CodeCode Available | 1 |
| Playing NetHack with LLMs: Potential & Limitations as Zero-Shot Agents | Mar 1, 2024 | Decision MakingMinecraft | CodeCode Available | 1 |
| S-Agents: Self-organizing Agents in Open-ended Environments | Feb 7, 2024 | Minecraft | CodeCode Available | 1 |
| ReGAL: Refactoring Programs to Discover Generalizable Abstractions | Jan 29, 2024 | Date UnderstandingMath | CodeCode Available | 1 |
| MinePlanner: A Benchmark for Long-Horizon Planning in Large Minecraft Worlds | Dec 20, 2023 | Minecraft | CodeCode Available | 1 |
| Creative Agents: Empowering Agents with Imagination for Creative Tasks | Dec 5, 2023 | Instruction FollowingLanguage Modelling | CodeCode Available | 1 |
| BEDD: The MineRL BASALT Evaluation and Demonstrations Dataset for Training and Benchmarking Agents that Solve Fuzzy Tasks | Dec 5, 2023 | BenchmarkingMinecraft | CodeCode Available | 1 |
| Convolutional State Space Models for Long-Range Spatiotemporal Modeling | Oct 30, 2023 | MinecraftState Space Models | CodeCode Available | 1 |
| Towards Evaluating Generalist Agents: An Automated Benchmark in Open World | Oct 12, 2023 | BenchmarkingDiversity | CodeCode Available | 1 |
| Large Language Model (LLM) as a System of Multiple Expert Agents: An Approach to solve the Abstraction and Reasoning Corpus (ARC) Challenge | Oct 8, 2023 | ARCLanguage Modeling | CodeCode Available | 1 |
| SmartPlay: A Benchmark for LLMs as Intelligent Agents | Oct 2, 2023 | MinecraftSpatial Reasoning | CodeCode Available | 1 |
| Semantic HELM: A Human-Readable Memory for Reinforcement Learning | Jun 15, 2023 | Dota 2Language Modelling | CodeCode Available | 1 |
| SPRING: Studying the Paper and Reasoning to Play Games | May 24, 2023 | Language ModellingLarge Language Model | CodeCode Available | 1 |
| When and What to Ask Through World States and Text Instructions: IGLU NLP Challenge Solution | May 9, 2023 | ClassificationMinecraft | CodeCode Available | 1 |
| Reinforcement Learning Friendly Vision-Language Model for Minecraft | Mar 19, 2023 | Contrastive LearningLanguage Modeling | CodeCode Available | 1 |
| Evolving Flying Machines in Minecraft Using Quality Diversity | Feb 1, 2023 | DiversityMinecraft | CodeCode Available | 1 |
| Do Embodied Agents Dream of Pixelated Sheep: Embodied Decision Making using Language Guided World Modelling | Jan 28, 2023 | Decision MakingMinecraft | CodeCode Available | 1 |
| Open-World Multi-Task Control Through Goal-Aware Representation Learning and Adaptive Horizon Prediction | Jan 21, 2023 | DiversityMinecraft | CodeCode Available | 1 |
| Craft an Iron Sword: Dynamically Generating Interactive Game Characters by Prompting Large Language Models Tuned on Code | Jul 1, 2022 | Minecraft | CodeCode Available | 1 |
| Learning Controllable 3D Level Generators | Jun 27, 2022 | Minecraft | CodeCode Available | 1 |
| Learning to Execute Actions or Ask Clarification Questions | Apr 18, 2022 | Learning to ExecuteMinecraft | CodeCode Available | 1 |
| Combining Learning from Human Feedback and Knowledge Engineering to Solve Hierarchical Tasks in Minecraft | Dec 7, 2021 | Imitation LearningMinecraft | CodeCode Available | 1 |
| ProTo: Program-Guided Transformer for Program-Guided Tasks | Oct 2, 2021 | Decision MakingLearning to Execute | CodeCode Available | 1 |
| MindCraft: Theory of Mind Modeling for Situated Dialogue in Collaborative Tasks | Sep 13, 2021 | MinecraftTheory of Mind Modeling | CodeCode Available | 1 |