| The AI Settlement Generation Challenge in Minecraft: First Year Report | Mar 27, 2021 | Minecraft | —Unverified | 0 |
| The Embodied World Model Based on LLM with Visual Information and Prediction-Oriented Prompts | Jun 2, 2024 | Minecraft | —Unverified | 0 |
| The Minecraft Kernel: Modelling correlated Gaussian Processes in the Fourier domain | Mar 11, 2021 | Gaussian ProcessesMinecraft | —Unverified | 0 |
| The MineRL 2020 Competition on Sample Efficient Reinforcement Learning using Human Priors | Jan 26, 2021 | Decision MakingDeep Reinforcement Learning | —Unverified | 0 |
| The MineRL BASALT Competition on Learning from Human Feedback | Jul 5, 2021 | Imitation LearningMinecraft | —Unverified | 0 |
| Towards customizable reinforcement learning agents: Enabling preference specification through online vocabulary expansion | Oct 27, 2022 | Data AugmentationMinecraft | —Unverified | 0 |
| Towards Solving Fuzzy Tasks with Human Feedback: A Retrospective of the MineRL BASALT 2022 Competition | Mar 23, 2023 | Minecraft | —Unverified | 0 |
| Trajectory VAE for multi-modal imitation | May 1, 2019 | continuous-controlContinuous Control | —Unverified | 0 |
| Translating a Visual LEGO Manual to a Machine-Executable Plan | Jul 25, 2022 | 3D Pose EstimationKeypoint Detection | —Unverified | 0 |
| Uncertainty in Action: Confidence Elicitation in Embodied Agents | Mar 13, 2025 | Decision MakingMinecraft | —Unverified | 0 |