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| Large Language Models as Minecraft Agents | Feb 13, 2024 | Minecraft | —Unverified | 0 |
| LARM: Large Auto-Regressive Model for Long-Horizon Embodied Intelligence | May 27, 2024 | Decision MakingDescriptive | —Unverified | 0 |
| Solving Dialogue Grounding Embodied Task in a Simulated Environment using Further Masked Language Modeling | Jun 21, 2023 | Language ModelingLanguage Modelling | —Unverified | 0 |
| Spatial AMR: Expanded Spatial Annotation in the Context of a Grounded Minecraft Corpus | May 1, 2020 | Abstract Meaning RepresentationMinecraft | —Unverified | 0 |
| Spatial Reasoning and Planning for Deep Embodied Agents | Sep 28, 2024 | Autonomous DrivingMinecraft | —Unverified | 0 |
| STEVE-Audio: Expanding the Goal Conditioning Modalities of Embodied Agents in Minecraft | Dec 1, 2024 | Decision MakingMinecraft | —Unverified | 0 |
| STEVE Series: Step-by-Step Construction of Agent Systems in Minecraft | Jun 17, 2024 | Knowledge DistillationLanguage Modeling | —Unverified | 0 |
| Talking about what is not there: Generating indefinite referring expressions in Minecraft | Oct 1, 2019 | MinecraftObject | —Unverified | 0 |
| Task Scoping: Generating Task-Specific Abstractions for Planning in Open-Scope Models | Oct 17, 2020 | Minecraft | —Unverified | 0 |