| Behavioral Cloning via Search in Embedded Demonstration Dataset | Jun 15, 2023 | Behavioural cloningMinecraft | —Unverified | 0 |
| A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open Worlds | Jun 9, 2023 | MinecraftVisual Reasoning | —Unverified | 0 |
| STEVE-1: A Generative Model for Text-to-Behavior in Minecraft | Jun 1, 2023 | Decision MakingImage Generation | CodeCode Available | 2 |
| Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory | May 25, 2023 | Common Sense ReasoningCPU | CodeCode Available | 2 |
| Voyager: An Open-Ended Embodied Agent with Large Language Models | May 25, 2023 | Lifelong learningMinecraft | CodeCode Available | 5 |
| SPRING: Studying the Paper and Reasoning to Play Games | May 24, 2023 | Language ModellingLarge Language Model | CodeCode Available | 1 |
| When and What to Ask Through World States and Text Instructions: IGLU NLP Challenge Solution | May 9, 2023 | ClassificationMinecraft | CodeCode Available | 1 |
| Your Identity is Your Behavior -- Continuous User Authentication based on Machine Learning and Touch Dynamics | Apr 24, 2023 | Minecraft | —Unverified | 0 |
| Improving Grounded Language Understanding in a Collaborative Environment by Interacting with Agents Through Help Feedback | Apr 21, 2023 | AI AgentMinecraft | —Unverified | 0 |
| Skill Reinforcement Learning and Planning for Open-World Long-Horizon Tasks | Mar 29, 2023 | MinecraftMulti-Task Learning | —Unverified | 0 |