| WALL-E: World Alignment by Rule Learning Improves World Model-based LLM Agents | Oct 9, 2024 | MinecraftModel Predictive Control | —Unverified | 0 |
| Spatial Reasoning and Planning for Deep Embodied Agents | Sep 28, 2024 | Autonomous DrivingMinecraft | —Unverified | 0 |
| A LLM Benchmark based on the Minecraft Builder Dialog Agent Task | Jul 17, 2024 | MathMinecraft | —Unverified | 0 |
| Interpretability in Action: Exploratory Analysis of VPT, a Minecraft Agent | Jul 16, 2024 | Decision MakingMinecraft | —Unverified | 0 |
| Collaborative Quest Completion with LLM-driven Non-Player Characters in Minecraft | Jul 3, 2024 | Minecraft | —Unverified | 0 |
| OmniJARVIS: Unified Vision-Language-Action Tokenization Enables Open-World Instruction Following Agents | Jun 27, 2024 | DecoderImitation Learning | —Unverified | 0 |
| Nebula: A discourse aware Minecraft Builder | Jun 26, 2024 | Minecraft | —Unverified | 0 |
| Retrieval-Augmented Code Generation for Situated Action Generation: A Case Study on Minecraft | Jun 25, 2024 | Action GenerationCode Generation | —Unverified | 0 |
| STEVE Series: Step-by-Step Construction of Agent Systems in Minecraft | Jun 17, 2024 | Knowledge DistillationLanguage Modeling | —Unverified | 0 |
| 3D Building Generation in Minecraft via Large Language Models | Jun 13, 2024 | MinecraftSokoban | CodeCode Available | 0 |