| Voyager: An Open-Ended Embodied Agent with Large Language Models | May 25, 2023 | Lifelong learningMinecraft | CodeCode Available | 5 | 5 |
| Matrix-Game: Interactive World Foundation Model | Jun 23, 2025 | Minecraftmodel | CodeCode Available | 5 | 5 |
| Mastering Diverse Domains through World Models | Jan 10, 2023 | Atari Games 100kDecision Making | CodeCode Available | 4 | 5 |
| MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge | Jun 17, 2022 | Atari GamesMinecraft | CodeCode Available | 4 | 5 |
| Parallelized Planning-Acting for Efficient LLM-based Multi-Agent Systems | Mar 5, 2025 | Decision MakingLanguage Modeling | CodeCode Available | 3 | 5 |
| MineStudio: A Streamlined Package for Minecraft AI Agent Development | Dec 24, 2024 | AI AgentDecision Making | CodeCode Available | 3 | 5 |
| Odyssey: Empowering Minecraft Agents with Open-World Skills | Jul 22, 2024 | Language ModellingLarge Language Model | CodeCode Available | 3 | 5 |
| Craftax: A Lightning-Fast Benchmark for Open-Ended Reinforcement Learning | Feb 26, 2024 | GPUMinecraft | CodeCode Available | 3 | 5 |
| Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos | Jun 23, 2022 | Imitation LearningMinecraft | CodeCode Available | 3 | 5 |
| AssistanceZero: Scalably Solving Assistance Games | Apr 9, 2025 | Imitation LearningMinecraft | CodeCode Available | 2 | 5 |
| VillagerAgent: A Graph-Based Multi-Agent Framework for Coordinating Complex Task Dependencies in Minecraft | Jun 9, 2024 | ManagementMinecraft | CodeCode Available | 2 | 5 |
| WALL-E 2.0: World Alignment by NeuroSymbolic Learning improves World Model-based LLM Agents | Apr 22, 2025 | Knowledge GraphsMinecraft | CodeCode Available | 2 | 5 |
| Craftium: An Extensible Framework for Creating Reinforcement Learning Environments | Jul 4, 2024 | BenchmarkingMinecraft | CodeCode Available | 2 | 5 |
| Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents | Feb 3, 2023 | MinecraftTask Planning | CodeCode Available | 2 | 5 |
| Optimus-1: Hybrid Multimodal Memory Empowered Agents Excel in Long-Horizon Tasks | Aug 7, 2024 | AttributeIn-Context Learning | CodeCode Available | 2 | 5 |
| STEVE-1: A Generative Model for Text-to-Behavior in Minecraft | Jun 1, 2023 | Decision MakingImage Generation | CodeCode Available | 2 | 5 |
| MineLand: Simulating Large-Scale Multi-Agent Interactions with Limited Multimodal Senses and Physical Needs | Mar 28, 2024 | AI AgentMinecraft | CodeCode Available | 2 | 5 |
| MineDreamer: Learning to Follow Instructions via Chain-of-Imagination for Simulated-World Control | Mar 18, 2024 | Instruction FollowingMinecraft | CodeCode Available | 2 | 5 |
| Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory | May 25, 2023 | Common Sense ReasoningCPU | CodeCode Available | 2 | 5 |
| Octopus: Embodied Vision-Language Programmer from Environmental Feedback | Oct 12, 2023 | BenchmarkingCode Generation | CodeCode Available | 2 | 5 |
| Temporally Consistent Transformers for Video Generation | Oct 5, 2022 | MinecraftVideo Generation | CodeCode Available | 2 | 5 |
| Encoding formulas as deep networks: Reinforcement learning for zero-shot execution of LTL formulas | Jun 1, 2020 | MinecraftMulti-Task Learning | CodeCode Available | 1 | 5 |
| Large Language Model (LLM) as a System of Multiple Expert Agents: An Approach to solve the Abstraction and Reasoning Corpus (ARC) Challenge | Oct 8, 2023 | ARCLanguage Modeling | CodeCode Available | 1 | 5 |
| Hierarchical Deep Q-Network from Imperfect Demonstrations in Minecraft | Dec 18, 2019 | Minecraft | CodeCode Available | 1 | 5 |
| Do Embodied Agents Dream of Pixelated Sheep: Embodied Decision Making using Language Guided World Modelling | Jan 28, 2023 | Decision MakingMinecraft | CodeCode Available | 1 | 5 |