SOTAVerified

Keypoint Estimation

Papers

Showing 2650 of 71 papers

TitleStatusHype
Unsupervised 3D Keypoint Discovery with Multi-View Geometry0
Keypoint Cascade Voting for Point Cloud Based 6DoF Pose EstimationCode1
Morphology-Aware Interactive Keypoint EstimationCode1
Prior-Aware Synthetic Data to the Rescue: Animal Pose Estimation with Very Limited Real DataCode0
UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture0
PSP-HDRI+: A Synthetic Dataset Generator for Pre-Training of Human-Centric Computer Vision ModelsCode2
Unified-IO: A Unified Model for Vision, Language, and Multi-Modal Tasks0
A Keypoint-based Global Association Network for Lane DetectionCode2
ARPD: Anchor-free Rotation-aware People Detection using Topview Fisheye Camera0
PRA-Net: Point Relation-Aware Network for 3D Point Cloud AnalysisCode1
Rethinking Keypoint Representations: Modeling Keypoints and Poses as Objects for Multi-Person Human Pose EstimationCode1
PointNu-Net: Keypoint-assisted Convolutional Neural Network for Simultaneous Multi-tissue Histology Nuclei Segmentation and ClassificationCode1
On Coordinate Decoding for Keypoint Estimation Tasks0
Do You See What I See: Using Augmented Reality and Artificial Intelligence0
Weakly Supervised Keypoint Discovery0
GraspME -- Grasp Manifold Estimator0
Real-Time Human Pose Estimation on a Smart Walker using Convolutional Neural Networks0
FCPose: Fully Convolutional Multi-Person Pose Estimation with Dynamic Instance-Aware ConvolutionsCode0
KAMA: 3D Keypoint Aware Body Mesh Articulation0
Scale-aware Automatic Augmentation for Object DetectionCode1
Single-Shot Cuboids: Geodesics-based End-to-end Manhattan Aligned Layout Estimation from Spherical PanoramasCode1
[Re] On end-to-end 6DoF object pose estimation and robustness to object scaleCode0
Arbitrary-Oriented Ship Detection through Center-Head Point ExtractionCode1
Human 3D keypoints via spatial uncertainty modeling0
The Lottery Ticket Hypothesis for Object RecognitionCode1
Show:102550
← PrevPage 2 of 3Next →

No leaderboard results yet.