SOTAVerified

Inverse Rendering

Inverse Rendering is the task of recovering the properties of a scene, such as shape, material, and lighting, from an image or a video. The goal of inverse rendering is to determine the properties of a scene given an observation of it, and to generate new images or videos based on these properties.

Papers

Showing 7180 of 271 papers

TitleStatusHype
End-to-end 3D shape inverse rendering of different classes of objects from a single input image0
Deep Polarization Cues for Single-shot Shape and Subsurface Scattering Estimation0
A Simple Approach to Differentiable Rendering of SDFs0
Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency0
Efficient multi-view training for 3D Gaussian Splatting0
Deep Learning compatible Differentiable X-ray Projections for Inverse Rendering0
Efficient Multi-View Inverse Rendering Using a Hybrid Differentiable Rendering Method0
Deep Generative Models: Deterministic Prediction with an Application in Inverse Rendering0
3D Gaussian Inverse Rendering with Approximated Global Illumination0
Eclipse: Disambiguating Illumination and Materials using Unintended Shadows0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1Neural-PBIRHDR-PSNR26.01Unverified
2NVDiffRecMCHDR-PSNR24.43Unverified
3InvRenderHDR-PSNR23.76Unverified
4NeRFactorHDR-PSNR23.54Unverified
5NeRDHDR-PSNR23.29Unverified
6NVDiffRecHDR-PSNR22.91Unverified
7PhySGHDR-PSNR21.81Unverified