SOTAVerified

Inverse Rendering

Inverse Rendering is the task of recovering the properties of a scene, such as shape, material, and lighting, from an image or a video. The goal of inverse rendering is to determine the properties of a scene given an observation of it, and to generate new images or videos based on these properties.

Papers

Showing 71–80 of 271 papers

TitleStatusHype
Neural Inverse Rendering from Propagating Light—0
LightLab: Controlling Light Sources in Images with Diffusion Models—0
TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians—0
RGS-DR: Reflective Gaussian Surfels with Deferred Rendering for Shiny Objects—0
Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset—0
3D Gaussian Inverse Rendering with Approximated Global Illumination—0
Learning 3D-Gaussian Simulators from RGB Videos—0
Locally Orderless Images for Optimization in Differentiable Rendering—0
BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering—0
Shadow Art Kanji: Inverse Rendering ApplicationCode0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1Neural-PBIRHDR-PSNR26.01—Unverified
2NVDiffRecMCHDR-PSNR24.43—Unverified
3InvRenderHDR-PSNR23.76—Unverified
4NeRFactorHDR-PSNR23.54—Unverified
5NeRDHDR-PSNR23.29—Unverified
6NVDiffRecHDR-PSNR22.91—Unverified
7PhySGHDR-PSNR21.81—Unverified