SOTAVerified

Inverse Rendering

Inverse Rendering is the task of recovering the properties of a scene, such as shape, material, and lighting, from an image or a video. The goal of inverse rendering is to determine the properties of a scene given an observation of it, and to generate new images or videos based on these properties.

Papers

Showing 7180 of 271 papers

TitleStatusHype
Neural Inverse Rendering from Propagating Light0
LightLab: Controlling Light Sources in Images with Diffusion Models0
TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians0
RGS-DR: Reflective Gaussian Surfels with Deferred Rendering for Shiny Objects0
Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset0
3D Gaussian Inverse Rendering with Approximated Global Illumination0
Learning 3D-Gaussian Simulators from RGB Videos0
Locally Orderless Images for Optimization in Differentiable Rendering0
BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering0
Shadow Art Kanji: Inverse Rendering ApplicationCode0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1Neural-PBIRHDR-PSNR26.01Unverified
2NVDiffRecMCHDR-PSNR24.43Unverified
3InvRenderHDR-PSNR23.76Unverified
4NeRFactorHDR-PSNR23.54Unverified
5NeRDHDR-PSNR23.29Unverified
6NVDiffRecHDR-PSNR22.91Unverified
7PhySGHDR-PSNR21.81Unverified