SOTAVerified

Inverse Rendering

Inverse Rendering is the task of recovering the properties of a scene, such as shape, material, and lighting, from an image or a video. The goal of inverse rendering is to determine the properties of a scene given an observation of it, and to generate new images or videos based on these properties.

Papers

Showing 61–70 of 271 papers

TitleStatusHype
Invertible Neural BRDF for Object Inverse RenderingCode1
Differentiable Programming for Hyperspectral Unmixing using a Physics-based Dispersion ModelCode1
A Morphable Face Albedo ModelCode1
Learning Inverse Rendering of Faces from Real-world VideosCode1
Superaccurate Camera Calibration via Inverse RenderingCode1
Self-Supervised Linear Motion DeblurringCode1
InverseRenderNet: Learning single image inverse renderingCode1
HiNeuS: High-fidelity Neural Surface Mitigating Low-texture and Reflective Ambiguity—0
TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian SplattingCode0
Efficient multi-view training for 3D Gaussian Splatting—0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1Neural-PBIRHDR-PSNR26.01—Unverified
2NVDiffRecMCHDR-PSNR24.43—Unverified
3InvRenderHDR-PSNR23.76—Unverified
4NeRFactorHDR-PSNR23.54—Unverified
5NeRDHDR-PSNR23.29—Unverified
6NVDiffRecHDR-PSNR22.91—Unverified
7PhySGHDR-PSNR21.81—Unverified