SOTAVerified

Inverse Rendering

Inverse Rendering is the task of recovering the properties of a scene, such as shape, material, and lighting, from an image or a video. The goal of inverse rendering is to determine the properties of a scene given an observation of it, and to generate new images or videos based on these properties.

Papers

Showing 5160 of 271 papers

TitleStatusHype
A Morphable Face Albedo ModelCode1
Polarimetric Inverse Rendering for Transparent Shapes ReconstructionCode1
Dynamic Scene Understanding through Object-Centric Voxelization and Neural RenderingCode1
NDJIR: Neural Direct and Joint Inverse Rendering for Geometry, Lights, and Materials of Real ObjectCode1
Efficient Meshy Neural Fields for Animatable Human AvatarsCode1
Advances in Neural RenderingCode1
NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown IlluminationCode1
SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collectionsCode1
Multiview Textured Mesh Recovery by Differentiable RenderingCode1
SIRe-IR: Inverse Rendering for BRDF Reconstruction with Shadow and Illumination Removal in High-Illuminance ScenesCode1
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1Neural-PBIRHDR-PSNR26.01Unverified
2NVDiffRecMCHDR-PSNR24.43Unverified
3InvRenderHDR-PSNR23.76Unverified
4NeRFactorHDR-PSNR23.54Unverified
5NeRDHDR-PSNR23.29Unverified
6NVDiffRecHDR-PSNR22.91Unverified
7PhySGHDR-PSNR21.81Unverified