SOTAVerified

Inverse Rendering

Inverse Rendering is the task of recovering the properties of a scene, such as shape, material, and lighting, from an image or a video. The goal of inverse rendering is to determine the properties of a scene given an observation of it, and to generate new images or videos based on these properties.

Papers

Showing 161170 of 271 papers

TitleStatusHype
Makeup Extraction of 3D Representation via Illumination-Aware Image Decomposition0
MEGANE: Morphable Eyeglass and Avatar Network0
NDJIR: Neural Direct and Joint Inverse Rendering for Geometry, Lights, and Materials of Real ObjectCode1
Face Inverse Rendering via Hierarchical DecouplingCode0
ReNeRF: Relightable Neural Radiance Fields with Nearfield Lighting0
Neural Fields Meet Explicit Geometric Representations for Inverse Rendering of Urban Scenes0
Polarimetric Multi-View Inverse Rendering0
Physics-based Indirect Illumination for Inverse Rendering0
SupeRVol: Super-Resolution Shape and Reflectance Estimation in Inverse Volume Rendering0
Plateau-reduced Differentiable Path Tracing0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1Neural-PBIRHDR-PSNR26.01Unverified
2NVDiffRecMCHDR-PSNR24.43Unverified
3InvRenderHDR-PSNR23.76Unverified
4NeRFactorHDR-PSNR23.54Unverified
5NeRDHDR-PSNR23.29Unverified
6NVDiffRecHDR-PSNR22.91Unverified
7PhySGHDR-PSNR21.81Unverified