SOTAVerified

Inverse Rendering

Inverse Rendering is the task of recovering the properties of a scene, such as shape, material, and lighting, from an image or a video. The goal of inverse rendering is to determine the properties of a scene given an observation of it, and to generate new images or videos based on these properties.

Papers

Showing 101110 of 271 papers

TitleStatusHype
Intrinsic PAPR for Point-level 3D Scene Albedo and Shading Editing0
InverseFaceNet: Deep Monocular Inverse Face Rendering0
Differentiable Surface Rendering via Non-Differentiable Sampling0
Inverse Neural Rendering for Explainable Multi-Object Tracking0
Dr.Hair: Reconstructing Scalp-Connected Hair Strands without Pre-training via Differentiable Rendering of Line Segments0
Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields0
FIRe: Fast Inverse Rendering using Directional and Signed Distance Functions0
Hardware Acceleration of Neural Graphics0
CLA-NeRF: Category-Level Articulated Neural Radiance Field0
Acquisition of Spatially-Varying Reflectance and Surface Normals via Polarized Reflectance Fields0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1Neural-PBIRHDR-PSNR26.01Unverified
2NVDiffRecMCHDR-PSNR24.43Unverified
3InvRenderHDR-PSNR23.76Unverified
4NeRFactorHDR-PSNR23.54Unverified
5NeRDHDR-PSNR23.29Unverified
6NVDiffRecHDR-PSNR22.91Unverified
7PhySGHDR-PSNR21.81Unverified