SOTAVerified

Inverse Rendering

Inverse Rendering is the task of recovering the properties of a scene, such as shape, material, and lighting, from an image or a video. The goal of inverse rendering is to determine the properties of a scene given an observation of it, and to generate new images or videos based on these properties.

Papers

Showing 226250 of 271 papers

TitleStatusHype
End-to-end 3D shape inverse rendering of different classes of objects from a single input image0
Environment Maps Editing using Inverse Rendering and Adversarial Implicit Functions0
Epi-NAF: Enhancing Neural Attenuation Fields for Limited-Angle CT with Epipolar Consistency Conditions0
ESR-NeRF: Emissive Source Reconstruction Using LDR Multi-view Images0
Modeling Clothing as a Separate Layer for an Animatable Human Avatar0
Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects0
Flash Cache: Reducing Bias in Radiance Cache Based Inverse Rendering0
Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splats0
G3FA: Geometry-guided GAN for Face Animation0
GAN2X: Non-Lambertian Inverse Rendering of Image GANs0
GaNI: Global and Near Field Illumination Aware Neural Inverse Rendering0
Generative Detail Enhancement for Physically Based Materials0
GenLit: Reformulating Single-Image Relighting as Video Generation0
GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering0
GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering0
GlossGau: Efficient Inverse Rendering for Glossy Surface with Anisotropic Spherical Gaussian0
GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splatting0
GroomLight: Hybrid Inverse Rendering for Relightable Human Hair Appearance Modeling0
GS-ROR^2: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction0
GUS-IR: Gaussian Splatting with Unified Shading for Inverse Rendering0
Hardware Acceleration of Neural Graphics0
FIRe: Fast Inverse Rendering using Directional and Signed Distance Functions0
HiNeuS: High-fidelity Neural Surface Mitigating Low-texture and Reflective Ambiguity0
Holistic Inverse Rendering of Complex Facade via Aerial 3D Scanning0
Identity-Expression Ambiguity in 3D Morphable Face Models0
Show:102550
← PrevPage 10 of 11Next →

Benchmark Results

#ModelMetricClaimedVerifiedStatus
1Neural-PBIRHDR-PSNR26.01Unverified
2NVDiffRecMCHDR-PSNR24.43Unverified
3InvRenderHDR-PSNR23.76Unverified
4NeRFactorHDR-PSNR23.54Unverified
5NeRDHDR-PSNR23.29Unverified
6NVDiffRecHDR-PSNR22.91Unverified
7PhySGHDR-PSNR21.81Unverified