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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 201225 of 2122 papers

TitleStatusHype
Aligning Time Series on Incomparable SpacesCode1
Invariant Causal Imitation Learning for Generalizable PoliciesCode1
DiffTORI: Differentiable Trajectory Optimization for Deep Reinforcement and Imitation LearningCode1
JUICER: Data-Efficient Imitation Learning for Robotic AssemblyCode1
DeformPAM: Data-Efficient Learning for Long-horizon Deformable Object Manipulation via Preference-based Action AlignmentCode1
LaND: Learning to Navigate from DisengagementsCode1
All You Need Is Supervised Learning: From Imitation Learning to Meta-RL With Upside Down RLCode1
Learning a Large Neighborhood Search Algorithm for Mixed Integer ProgramsCode1
Learning Cross-Domain Correspondence for Control with Dynamics Cycle-ConsistencyCode1
Learning Exploration Policies for NavigationCode1
Learning Large Neighborhood Search for Vehicle Routing in Airport Ground HandlingCode1
DeFIX: Detecting and Fixing Failure Scenarios with Reinforcement Learning in Imitation Learning Based Autonomous DrivingCode1
Learning Selective Communication for Multi-Agent Path FindingCode1
Behavioral Cloning from ObservationCode1
Learning to Simulate Daily Activities via Modeling Dynamic Human NeedsCode1
Learning to Walk by Steering: Perceptive Quadrupedal Locomotion in Dynamic EnvironmentsCode1
Don't Start from Scratch: Behavioral Refinement via Interpolant-based Policy DiffusionCode1
DEMO: Reframing Dialogue Interaction with Fine-grained Element ModelingCode1
Beyond Imitation: Leveraging Fine-grained Quality Signals for AlignmentCode1
LILA: Language-Informed Latent ActionsCode1
LobsDICE: Offline Learning from Observation via Stationary Distribution Correction EstimationCode1
A Reduction of Imitation Learning and Structured Prediction to No-Regret Online LearningCode1
A deep inverse reinforcement learning approach to route choice modeling with context-dependent rewardsCode1
DERAIL: Diagnostic Environments for Reward And Imitation LearningCode1
Diffusing States and Matching Scores: A New Framework for Imitation LearningCode1
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