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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 19011925 of 2122 papers

TitleStatusHype
Fighting Copycat Agents in Behavioral Cloning from Observation Histories0
Fighting Fire with Fire: Avoiding DNN Shortcuts through Priming0
Fighting Uncertainty with Gradients: Offline Reinforcement Learning via Diffusion Score Matching0
Find a Way Forward: a Language-Guided Semantic Map Navigator0
Finding Fallen Objects Via Asynchronous Audio-Visual Integration0
Finetuning Generative Trajectory Model with Reinforcement Learning from Human Feedback0
A Versatile Agent for Fast Learning from Human Instructors0
FitLight: Federated Imitation Learning for Plug-and-Play Autonomous Traffic Signal Control0
Fixing exposure bias with imitation learning needs powerful oracles0
FLARE: Robot Learning with Implicit World Modeling0
Flatland-RL : Multi-Agent Reinforcement Learning on Trains0
FLEX: A Framework for Learning Robot-Agnostic Force-based Skills Involving Sustained Contact Object Manipulation0
Flexible and Efficient Long-Range Planning Through Curious Exploration0
Flight-connection Prediction for Airline Crew Scheduling to Construct Initial Clusters for OR Optimizer0
FlowHFT: Imitation Learning via Flow Matching Policy for Optimal High-Frequency Trading under Diverse Market Conditions0
FlowOE: Imitation Learning with Flow Policy from Ensemble RL Experts for Optimal Execution under Heston Volatility and Concave Market Impacts0
FoldNet: Learning Generalizable Closed-Loop Policy for Garment Folding via Keypoint-Driven Asset and Demonstration Synthesis0
Force-Based Robotic Imitation Learning: A Two-Phase Approach for Construction Assembly Tasks0
For Pre-Trained Vision Models in Motor Control, Not All Policy Learning Methods are Created Equal0
From Abstraction to Reality: DARPA's Vision for Robust Sim-to-Real Autonomy0
From Intention to Execution: Probing the Generalization Boundaries of Vision-Language-Action Models0
From Motor Control to Team Play in Simulated Humanoid Football0
From One Hand to Multiple Hands: Imitation Learning for Dexterous Manipulation from Single-Camera Teleoperation0
From Words to Actions: Unveiling the Theoretical Underpinnings of LLM-Driven Autonomous Systems0
Fully General Online Imitation Learning0
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