SOTAVerified

Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 18011825 of 2122 papers

TitleStatusHype
Correlation Priors for Reinforcement Learning0
Imitation Learning from Pixel-Level Demonstrations by HashReward0
Imitation Learning for Human Pose Prediction0
Mature GAIL: Imitation Learning for Low-level and High-dimensional Input using Global Encoder and Cost Transformation0
Help, Anna! Visual Navigation with Natural Multimodal Assistance via Retrospective Curiosity-Encouraging Imitation LearningCode0
Federated Imitation Learning: A Privacy Considered Imitation Learning Framework for Cloud Robotic Systems with Heterogeneous Sensor Data0
Conditional Vehicle Trajectories Prediction in CARLA Urban Environment0
An Empirical Comparison on Imitation Learning and Reinforcement Learning for Paraphrase GenerationCode0
Improved MR to CT synthesis for PET/MR attenuation correction using Imitation Learning0
Continuous Relaxation of Symbolic Planner for One-Shot Imitation Learning0
Imitation Learning for Sentence Generation with Dilated Convolutions Using Adversarial TrainingCode0
Learning Vision-based Flight in Drone Swarms by Imitation0
Batch Recurrent Q-Learning for Backchannel Generation Towards Engaging Agents0
Comyco: Quality-Aware Adaptive Video Streaming via Imitation LearningCode0
Learning to combine primitive skills: A step towards versatile robotic manipulationCode1
Curiosity-driven Reinforcement Learning for Diverse Visual Paragraph Generation0
Self-Imitation Learning of Locomotion Movements through Termination CurriculumCode0
Deep Reinforcement Learning for Personalized Search Story Recommendation0
Memory Based Trajectory-conditioned Policies for Learning from Sparse Rewards0
Learning Goal-Oriented Visual Dialog Agents: Imitating and Surpassing Analytic Experts0
Muscle-actuated Human Simulation and ControlCode0
Towards Data-Driven Automatic Video Editing0
Leveraging Experience in Lazy Search0
Improved Reinforcement Learning through Imitation Learning Pretraining Towards Image-based Autonomous Driving0
Learning Self-Correctable Policies and Value Functions from Demonstrations with Negative SamplingCode0
Show:102550
← PrevPage 73 of 85Next →

No leaderboard results yet.