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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 151175 of 2122 papers

TitleStatusHype
DiffAIL: Diffusion Adversarial Imitation LearningCode1
DexMV: Imitation Learning for Dexterous Manipulation from Human VideosCode1
DiffTORI: Differentiable Trajectory Optimization for Deep Reinforcement and Imitation LearningCode1
DeformPAM: Data-Efficient Learning for Long-horizon Deformable Object Manipulation via Preference-based Action AlignmentCode1
DeFIX: Detecting and Fixing Failure Scenarios with Reinforcement Learning in Imitation Learning Based Autonomous DrivingCode1
DEMO: Reframing Dialogue Interaction with Fine-grained Element ModelingCode1
Deep Imitation Learning for Bimanual Robotic ManipulationCode1
A Bayesian Approach to Robust Inverse Reinforcement LearningCode1
A deep inverse reinforcement learning approach to route choice modeling with context-dependent rewardsCode1
DERAIL: Diagnostic Environments for Reward And Imitation LearningCode1
Discriminator Soft Actor Critic without Extrinsic RewardsCode1
Discriminator-Weighted Offline Imitation Learning from Suboptimal DemonstrationsCode1
Diffusing States and Matching Scores: A New Framework for Imitation LearningCode1
DART: Noise Injection for Robust Imitation LearningCode1
Adversarial Option-Aware Hierarchical Imitation LearningCode1
Dynamic Conditional Imitation Learning for Autonomous DrivingCode1
Adversarial Soft Advantage Fitting: Imitation Learning without Policy OptimizationCode1
A System for Morphology-Task Generalization via Unified Representation and Behavior DistillationCode1
Curricular Subgoals for Inverse Reinforcement LearningCode1
Atari-HEAD: Atari Human Eye-Tracking and Demonstration DatasetCode1
End-to-End Egospheric Spatial MemoryCode1
End-to-End Imitation Learning with Safety Guarantees using Control Barrier FunctionsCode1
Learning to Drive by Watching YouTube Videos: Action-Conditioned Contrastive Policy PretrainingCode1
Energy-Based Imitation LearningCode1
Curriculum Offline Imitation LearningCode1
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