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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 14011425 of 2122 papers

TitleStatusHype
Seeing All the Angles: Learning Multiview Manipulation Policies for Contact-Rich Tasks from DemonstrationsCode1
End-to-end grasping policies for human-in-the-loop robots via deep reinforcement learningCode0
H2O: A Benchmark for Visual Human-human Object Handover Analysis0
Multi-task Learning with Attention for End-to-end Autonomous Driving0
Multi-Modal Fusion Transformer for End-to-End Autonomous DrivingCode2
Skeletal Feature Compensation for Imitation Learning with Embodiment Mismatch0
GAN-Based Interactive Reinforcement Learning from Demonstration and Human Evaluative Feedback0
Reward function shape exploration in adversarial imitation learning: an empirical study0
An Adversarial Imitation Click Model for Information RetrievalCode1
Counter-Strike Deathmatch with Large-Scale Behavioural CloningCode1
Data-Driven Simulation of Ride-Hailing Services using Imitation and Reinforcement Learning0
AMP: Adversarial Motion Priors for Stylized Physics-Based Character ControlCode2
No Need for Interactions: Robust Model-Based Imitation Learning using Neural ODECode0
UAV-Assisted Communication in Remote Disaster Areas using Imitation Learning0
Learning Online from Corrective Feedback: A Meta-Algorithm for Robotics0
Contrastively Learning Visual Attention as Affordance Cues from Demonstrations for Robotic GraspingCode0
Topo-boundary: A Benchmark Dataset on Topological Road-boundary Detection Using Aerial Images for Autonomous DrivingCode1
DEALIO: Data-Efficient Adversarial Learning for Imitation from Observation0
iCurb: Imitation Learning-based Detection of Road Curbs using Aerial Images for Autonomous DrivingCode1
LazyDAgger: Reducing Context Switching in Interactive Imitation Learning0
Learning Lipschitz Feedback Policies from Expert Demonstrations: Closed-Loop Guarantees, Generalization and Robustness0
ReAgent: Point Cloud Registration using Imitation and Reinforcement LearningCode1
Co-Imitation Learning without Expert Demonstration0
Imitation Learning from MPC for Quadrupedal Multi-Gait Control0
Self-Imitation Learning by Planning0
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