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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 20512100 of 2122 papers

TitleStatusHype
Imitation learning for language generation from unaligned data0
Imitation Learning for Neural Network Autopilot in Fixed-Wing Unmanned Aerial Systems0
Imitation Learning for Non-Autoregressive Neural Machine Translation0
Learning-based Robust Motion Planning with Guaranteed Stability: A Contraction Theory Approach0
Imitation learning for structured prediction in natural language processing0
Imitation Learning for Vision-based Lane Keeping Assistance0
Imitation Learning from Imperfect Demonstration0
Imitation Learning from MPC for Quadrupedal Multi-Gait Control0
Imitation Learning from Nonlinear MPC via the Exact Q-Loss and its Gauss-Newton Approximation0
Imitation Learning from Observations: An Autoregressive Mixture of Experts Approach0
Imitation Learning from Observations by Minimizing Inverse Dynamics Disagreement0
Imitation Learning from Observation through Optimal Transport0
Imitation Learning from Pixel Observations for Continuous Control0
Imitation Learning from Video by Leveraging Proprioception0
Imitation Learning from Visual Data with Multiple Intentions0
Imitation Learning in Discounted Linear MDPs without exploration assumptions0
Imitation Learning Inputting Image Feature to Each Layer of Neural Network0
Imitation Learning of Correlated Policies in Stackelberg Games0
Imitation Learning of Factored Multi-agent Reactive Models0
Imitation Learning of MPC with Neural Networks: Error Guarantees and Sparsification0
Imitation Learning of Robot Policies by Combining Language, Vision and Demonstration0
Imitation Learning of Robot Policies using Language, Vision and Motion0
Imitation Learning: Progress, Taxonomies and Challenges0
Imitation Learning via Focused Satisficing0
Imitation Learning with Concurrent Actions in 3D Games0
Imitation Learning with Precisely Labeled Human Demonstrations0
Imitation Learning with Recurrent Neural Networks0
Imitation-Projected Programmatic Reinforcement Learning0
Imitation-regularized Optimal Transport on Networks: Provable Robustness and Application to Logistics Planning0
Imitation with Neural Density Models0
Imitative Non-Autoregressive Modeling for Trajectory Forecasting and Imputation0
Imitator Learning: Achieve Out-of-the-Box Imitation Ability in Variable Environments0
Imit Diff: Semantics Guided Diffusion Transformer with Dual Resolution Fusion for Imitation Learning0
IMLE Policy: Fast and Sample Efficient Visuomotor Policy Learning via Implicit Maximum Likelihood Estimation0
IMM: An Imitative Reinforcement Learning Approach with Predictive Representation Learning for Automatic Market Making0
Imperative Learning: A Self-supervised Neuro-Symbolic Learning Framework for Robot Autonomy0
Implicit and Explicit Commonsense for Multi-sentence Video Captioning0
Improved MR to CT synthesis for PET/MR attenuation correction using Imitation Learning0
Improved Reinforcement Learning through Imitation Learning Pretraining Towards Image-based Autonomous Driving0
Improved Sample Complexity of Imitation Learning for Barrier Model Predictive Control0
Improving Adversarial Text Generation by Modeling the Distant Future0
Improving Generalization in Game Agents with Data Augmentation in Imitation Learning0
Improving Generative Adversarial Imitation Learning with Non-expert Demonstrations0
Improving Learning from Demonstrations by Learning from Experience0
Improving Multimodal Interactive Agents with Reinforcement Learning from Human Feedback0
Improving Retrospective Language Agents via Joint Policy Gradient Optimization0
Improving Sequential Recommendation Consistency with Self-Supervised Imitation0
Improvisation through Physical Understanding: Using Novel Objects as Tools with Visual Foresight0
IMRL: Integrating Visual, Physical, Temporal, and Geometric Representations for Enhanced Food Acquisition0
Incremental Learning of Retrievable Skills For Efficient Continual Task Adaptation0
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