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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 10261050 of 2122 papers

TitleStatusHype
ChicGrasp: Imitation-Learning based Customized Dual-Jaw Gripper Control for Delicate, Irregular Bio-products Manipulation0
Enhancing Reusability of Learned Skills for Robot Manipulation via Gaze and Bottleneck0
Learning dissection trajectories from expert surgical videos via imitation learning with equivariant diffusion0
Challenging Common Assumptions in Convex Reinforcement Learning0
Enhancing Autonomous Driving Safety with Collision Scenario Integration0
ARMOR: Egocentric Perception for Humanoid Robot Collision Avoidance and Motion Planning0
Enhanced Generalization through Prioritization and Diversity in Self-Imitation Reinforcement Learning over Procedural Environments with Sparse Rewards0
Enhanced DACER Algorithm with High Diffusion Efficiency0
Learning Coupled Policies for Simultaneous Machine Translation using Imitation Learning0
Learning Diverse Robot Striking Motions with Diffusion Models and Kinematically Constrained Gradient Guidance0
Learning Dynamic Graph for Overtaking Strategy in Autonomous Driving0
EnerVerse-AC: Envisioning Embodied Environments with Action Condition0
Energy-Based Sequence GANs for Recommendation and Their Connection to Imitation Learning0
Chain of Thought Imitation with Procedure Cloning0
Ark: An Open-source Python-based Framework for Robot Learning0
End-to-End Steering for Autonomous Vehicles via Conditional Imitation Co-Learning0
End-to-End Stable Imitation Learning via Autonomous Neural Dynamic Policies0
CGD: Constraint-Guided Diffusion Policies for UAV Trajectory Planning0
C-GAIL: Stabilizing Generative Adversarial Imitation Learning with Control Theory0
Deep Visual Navigation under Partial Observability0
Car-Following Models: A Multidisciplinary Review0
Action Assembly: Sparse Imitation Learning for Text Based Games with Combinatorial Action Spaces0
Learning Coordinated Bimanual Manipulation Policies using State Diffusion and Inverse Dynamics Models0
End-to-end Manipulator Calligraphy Planning via Variational Imitation Learning0
Decentralized Multi-Agents by Imitation of a Centralized Controller0
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