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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 20012050 of 2122 papers

TitleStatusHype
Adversarial Active Exploration for Inverse Dynamics Model Learning0
Learning Neural Parsers with Deterministic Differentiable Imitation Learning0
Adaptive Input Estimation in Linear Dynamical Systems with Applications to Learning-from-Observations0
Conditional Affordance Learning for Driving in Urban EnvironmentsCode0
Learning Policy Representations in Multiagent Systems0
Self-Imitation LearningCode0
Accelerating Imitation Learning with Predictive Models0
AGIL: Learning Attention from Human for Visuomotor Tasks0
Transfer Learning for Related Reinforcement Learning Tasks via Image-to-Image TranslationCode0
Truncated Horizon Policy Search: Combining Reinforcement Learning & Imitation Learning0
Fast Policy Learning through Imitation and Reinforcement0
Learning Self-Imitating Diverse Policies0
Virtual-Taobao: Virtualizing Real-world Online Retail Environment for Reinforcement LearningCode0
Inverse Rational Control: Inferring What You Think from How You Forage0
Multi-task Maximum Entropy Inverse Reinforcement LearningCode0
Maximum Causal Tsallis Entropy Imitation Learning0
End-to-end driving simulation via angle branched network0
Learning Temporal Strategic Relationships using Generative Adversarial Imitation Learning0
Zero-Shot Visual ImitationCode0
Event Extraction with Generative Adversarial Imitation Learning0
Socially Guided Intrinsic Motivation for Robot Learning of Motor Skills0
Dialogue Learning with Human Teaching and Feedback in End-to-End Trainable Task-Oriented Dialogue SystemsCode0
Learning Contracting Vector Fields For Stable Imitation Learning0
Hindsight is Only 50/50: Unsuitability of MDP based Approximate POMDP Solvers for Multi-resolution Information Gathering0
Learning to Search via Retrospective Imitation0
Universal Planning NetworksCode0
Visual Robot Task PlanningCode0
Safe end-to-end imitation learning for model predictive control0
Generating Multi-Agent Trajectories using Programmatic Weak SupervisionCode0
Imitation Learning with Concurrent Actions in 3D Games0
OIL: Observational Imitation Learning0
Multi-Agent Imitation Learning for Driving SimulationCode0
Hierarchical Imitation and Reinforcement Learning0
Reinforcement and Imitation Learning for Diverse Visuomotor SkillsCode0
Understanding Human Behaviors in Crowds by Imitating the Decision-Making Process0
Convergence of Value Aggregation for Imitation Learning0
Global overview of Imitation Learning0
Faster Reinforcement Learning with Expert State Sequences0
Model-based imitation learning from state trajectories0
Learning Robust Rewards with Adverserial Inverse Reinforcement Learning0
Parametrized Hierarchical Procedures for Neural Programming0
Deterministic Policy Imitation Gradient Algorithm0
Imitation Learning from Visual Data with Multiple Intentions0
CoDraw: Collaborative Drawing as a Testbed for Grounded Goal-driven CommunicationCode0
Multimodal Storytelling via Generative Adversarial Imitation Learning0
State Aware Imitation Learning0
Deterministic Policy Optimization by Combining Pathwise and Score Function Estimators for Discrete Action Spaces0
CARLA: An Open Urban Driving SimulatorCode0
Policy Optimization by Genetic Distillation0
Burn-In Demonstrations for Multi-Modal Imitation Learning0
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