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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 19512000 of 2122 papers

TitleStatusHype
RoboTurk: A Crowdsourcing Platform for Robotic Skill Learning through Imitation0
Dynamic Regret Convergence Analysis and an Adaptive Regularization Algorithm for On-Policy Robot Imitation LearningCode0
Learning to Defend by Learning to Attack0
Approximate Dynamic Oracle for Dependency Parsing with Reinforcement Learning0
Navigation by Imitation in a Pedestrian-Rich Environment0
Learning Beam Search Policies via Imitation LearningCode0
Differentiable MPC for End-to-end Planning and ControlCode0
Neural Modular Control for Embodied Question AnsweringCode0
Efficiently Combining Human Demonstrations and Interventions for Safe Training of Autonomous Systems in Real-TimeCode0
One-Shot Hierarchical Imitation Learning of Compound Visuomotor Tasks0
Predictor-Corrector Policy OptimizationCode0
Deep Imitative Models for Flexible Inference, Planning, and ControlCode0
Task-Embedded Control Networks for Few-Shot Imitation LearningCode0
Task-Oriented Hand Motion Retargeting for Dexterous Manipulation ImitationCode0
Injective State-Image Mapping facilitates Visual Adversarial Imitation Learning0
Learning to Actively Learn Neural Machine Translation0
UZH at CoNLL--SIGMORPHON 2018 Shared Task on Universal Morphological Reinflection0
Variational Discriminator Bottleneck: Improving Imitation Learning, Inverse RL, and GANs by Constraining Information FlowCode0
Interactive Agent Modeling by Learning to Probe0
Directed-Info GAIL: Learning Hierarchical Policies from Unsegmented Demonstrations using Directed Information0
What Would pi* Do?: Imitation Learning via Off-Policy Reinforcement Learning0
Improving Generative Adversarial Imitation Learning with Non-expert Demonstrations0
Visual Imitation Learning with Recurrent Siamese Networks0
Mimicking actions is a good strategy for beginners: Fast Reinforcement Learning with Expert Action Sequences0
Inspiration Learning through Preferences0
Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation LearningCode0
Sample-Efficient Imitation Learning via Generative Adversarial NetsCode0
3D Ego-Pose Estimation via Imitation Learning0
Imitation Learning for Neural Morphological String TransductionCode0
Shared Multi-Task Imitation Learning for Indoor Self-Navigation0
Risk-Sensitive Generative Adversarial Imitation Learning0
Multi-Agent Generative Adversarial Imitation LearningCode1
EnsembleDAgger: A Bayesian Approach to Safe Imitation Learning0
Generative Adversarial Imitation from ObservationCode0
Bipedal Walking Robot using Deep Deterministic Policy GradientCode0
Extracting Contact and Motion from Manipulation Videos0
CIRL: Controllable Imitative Reinforcement Learning for Vision-based Self-driving0
Universal Planning Networks: Learning Generalizable Representations for Visuomotor ControlCode0
Learning How to Actively Learn: A Deep Imitation Learning ApproachCode0
End-to-End Deep Imitation Learning: Robot Soccer Case Study0
The Virtuous Machine - Old Ethics for New Technology?0
Adversarial Active Exploration for Inverse Dynamics Model Learning0
Learning Existing Social Conventions via Observationally Augmented Self-Play0
Learning Neural Parsers with Deterministic Differentiable Imitation Learning0
Adaptive Input Estimation in Linear Dynamical Systems with Applications to Learning-from-Observations0
Conditional Affordance Learning for Driving in Urban EnvironmentsCode0
Learning Policy Representations in Multiagent Systems0
Self-Imitation LearningCode0
Accelerating Imitation Learning with Predictive Models0
AGIL: Learning Attention from Human for Visuomotor Tasks0
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