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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 19011950 of 2122 papers

TitleStatusHype
Fighting Copycat Agents in Behavioral Cloning from Observation Histories0
Fighting Fire with Fire: Avoiding DNN Shortcuts through Priming0
Fighting Uncertainty with Gradients: Offline Reinforcement Learning via Diffusion Score Matching0
Find a Way Forward: a Language-Guided Semantic Map Navigator0
Finding Fallen Objects Via Asynchronous Audio-Visual Integration0
Finetuning Generative Trajectory Model with Reinforcement Learning from Human Feedback0
A Versatile Agent for Fast Learning from Human Instructors0
FitLight: Federated Imitation Learning for Plug-and-Play Autonomous Traffic Signal Control0
Fixing exposure bias with imitation learning needs powerful oracles0
FLARE: Robot Learning with Implicit World Modeling0
Flatland-RL : Multi-Agent Reinforcement Learning on Trains0
FLEX: A Framework for Learning Robot-Agnostic Force-based Skills Involving Sustained Contact Object Manipulation0
Flexible and Efficient Long-Range Planning Through Curious Exploration0
Flight-connection Prediction for Airline Crew Scheduling to Construct Initial Clusters for OR Optimizer0
FlowHFT: Imitation Learning via Flow Matching Policy for Optimal High-Frequency Trading under Diverse Market Conditions0
FlowOE: Imitation Learning with Flow Policy from Ensemble RL Experts for Optimal Execution under Heston Volatility and Concave Market Impacts0
FoldNet: Learning Generalizable Closed-Loop Policy for Garment Folding via Keypoint-Driven Asset and Demonstration Synthesis0
Force-Based Robotic Imitation Learning: A Two-Phase Approach for Construction Assembly Tasks0
For Pre-Trained Vision Models in Motor Control, Not All Policy Learning Methods are Created Equal0
From Abstraction to Reality: DARPA's Vision for Robust Sim-to-Real Autonomy0
From Intention to Execution: Probing the Generalization Boundaries of Vision-Language-Action Models0
From Motor Control to Team Play in Simulated Humanoid Football0
From One Hand to Multiple Hands: Imitation Learning for Dexterous Manipulation from Single-Camera Teleoperation0
From Words to Actions: Unveiling the Theoretical Underpinnings of LLM-Driven Autonomous Systems0
Fully General Online Imitation Learning0
FUNCTO: Function-Centric One-Shot Imitation Learning for Tool Manipulation0
FürElise: Capturing and Physically Synthesizing Hand Motions of Piano Performance0
GAN-Based Interactive Reinforcement Learning from Demonstration and Human Evaluative Feedback0
GAN-MPC: Training Model Predictive Controllers with Parameterized Cost Functions using Demonstrations from Non-identical Experts0
Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networks0
Gaze-based dual resolution deep imitation learning for high-precision dexterous robot manipulation0
Gaze Training by Modulated Dropout Improves Imitation Learning0
Generalizability of Graph Neural Networks for Decentralized Unlabeled Motion Planning0
Generalizable Human-Robot Collaborative Assembly Using Imitation Learning and Force Control0
Generalizable Imitation Learning from Observation via Inferring Goal Proximity0
Generalizable Imitation Learning Through Pre-Trained Representations0
Generalization Capability for Imitation Learning0
Generalization Through Hand-Eye Coordination: An Action Space for Learning Spatially-Invariant Visuomotor Control0
Generalized Robot Learning Framework0
Generalizing to New Tasks via One-Shot Compositional Subgoals0
Generating Personas for Games with Multimodal Adversarial Imitation Learning0
Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs0
Informed Sampling for Diversity in Concept-to-Text NLG0
Generating stable molecules using imitation and reinforcement learning0
Generative Adversarial Imitation Learning with Neural Networks: Global Optimality and Convergence Rate0
Generative Adversarial Imitation Learning with Neural Network Parameterization: Global Optimality and Convergence Rate0
Generative Adversarial Imitation Learning for Empathy-based AI0
Generative Adversarial Imitation Learning for End-to-End Autonomous Driving on Urban Environments0
Generative Adversarial Self-Imitation Learning0
Generative Intrinsic Optimization: Intrinsic Control with Model Learning0
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