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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 19011950 of 2122 papers

TitleStatusHype
Solving Graph-based Public Good Games with Tree Search and Imitation LearningCode0
Learning to Stabilize High-dimensional Unknown Systems Using Lyapunov-guided ExplorationCode0
Deep Q-learning from DemonstrationsCode0
Solving Graph-based Public Goods Games with Tree Search and Imitation LearningCode0
Generative Adversarial Imitation from ObservationCode0
Interactive incremental learning of generalizable skills with local trajectory modulationCode0
Solving the Baby Intuitions Benchmark with a Hierarchically Bayesian Theory of MindCode0
Generating Self-Contained and Summary-Centric Question Answer Pairs via Differentiable Reward Imitation LearningCode0
Robust Imitation Learning from Noisy DemonstrationsCode0
Generating Multi-Agent Trajectories using Programmatic Weak SupervisionCode0
Plan Your Target and Learn Your Skills: Transferable State-Only Imitation Learning via Decoupled Policy OptimizationCode0
Compositional Plan VectorsCode0
Variational Discriminator Bottleneck: Improving Imitation Learning, Inverse RL, and GANs by Constraining Information FlowCode0
A Simple Approach to Constraint-Aware Imitation Learning with Application to Autonomous RacingCode0
Automatic Discovery and Description of Human Planning StrategiesCode0
Generalizable Graph Neural Networks for Robust Power Grid Topology ControlCode0
Interactive Imitation Learning in State-SpaceCode0
Integrating Reinforcement Learning, Action Model Learning, and Numeric Planning for Tackling Complex TasksCode0
CompILE: Compositional Imitation Learning and ExecutionCode0
Levenshtein OCRCode0
Robust Learning from Observation with Model MisspecificationCode0
Visual Robot Task PlanningCode0
Inspector: Pixel-Based Automated Game Testing via Exploration, Detection, and InvestigationCode0
BiKC: Keypose-Conditioned Consistency Policy for Bimanual Robotic ManipulationCode0
LHManip: A Dataset for Long-Horizon Language-Grounded Manipulation Tasks in Cluttered Tabletop EnvironmentsCode0
Artificial Intelligence for Prosthetics - challenge solutionsCode0
IN-RIL: Interleaved Reinforcement and Imitation Learning for Policy Fine-TuningCode0
Lipschitzness Is All You Need To Tame Off-policy Generative Adversarial Imitation LearningCode0
LISA: Learning Interpretable Skill Abstractions from LanguageCode0
Information Maximizing Curriculum: A Curriculum-Based Approach for Imitating Diverse SkillsCode0
Addressing reward bias in Adversarial Imitation Learning with neutral reward functionsCode0
Policy Improvement using Language Feedback ModelsCode0
Decentralized policy learning with partial observation and mechanical constraints for multiperson modelingCode0
InfoGAIL: Interpretable Imitation Learning from Visual DemonstrationsCode0
Third-Person Imitation LearningCode0
Inferring Versatile Behavior from Demonstrations by Matching Geometric DescriptorsCode0
Robust Question Answering against Distribution Shifts with Test-Time Adaptation: An Empirical StudyCode0
Third-Person Visual Imitation Learning via Decoupled Hierarchical ControllerCode0
Beyond spiking networks: the computational advantages of dendritic amplification and input segregationCode0
Imitation Learning with Human Eye Gaze via Multi-Objective PredictionCode0
Improving Policy Optimization with Generalist-Specialist LearningCode0
Gated-Attention Architectures for Task-Oriented Language GroundingCode0
Improving In-Context Learning with Reasoning DistillationCode0
Improving End-to-End Speech Translation by Imitation-Based Knowledge Distillation with Synthetic TranscriptsCode0
A Reinforcement Learning Approach for Robotic Unloading from Visual ObservationsCode0
Zero-Shot Visual ImitationCode0
G3Flow: Generative 3D Semantic Flow for Pose-aware and Generalizable Object ManipulationCode0
MAHALO: Unifying Offline Reinforcement Learning and Imitation Learning from ObservationsCode0
Improved Policy Optimization for Online Imitation LearningCode0
Compiler Auto-Vectorization with Imitation LearningCode0
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