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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 18011850 of 2122 papers

TitleStatusHype
Correlation Priors for Reinforcement Learning0
Imitation Learning from Pixel-Level Demonstrations by HashReward0
Imitation Learning for Human Pose Prediction0
Mature GAIL: Imitation Learning for Low-level and High-dimensional Input using Global Encoder and Cost Transformation0
Help, Anna! Visual Navigation with Natural Multimodal Assistance via Retrospective Curiosity-Encouraging Imitation LearningCode0
Federated Imitation Learning: A Privacy Considered Imitation Learning Framework for Cloud Robotic Systems with Heterogeneous Sensor Data0
Conditional Vehicle Trajectories Prediction in CARLA Urban Environment0
An Empirical Comparison on Imitation Learning and Reinforcement Learning for Paraphrase GenerationCode0
Improved MR to CT synthesis for PET/MR attenuation correction using Imitation Learning0
Continuous Relaxation of Symbolic Planner for One-Shot Imitation Learning0
Imitation Learning for Sentence Generation with Dilated Convolutions Using Adversarial TrainingCode0
Learning Vision-based Flight in Drone Swarms by Imitation0
Batch Recurrent Q-Learning for Backchannel Generation Towards Engaging Agents0
Comyco: Quality-Aware Adaptive Video Streaming via Imitation LearningCode0
Learning to combine primitive skills: A step towards versatile robotic manipulationCode1
Curiosity-driven Reinforcement Learning for Diverse Visual Paragraph Generation0
Self-Imitation Learning of Locomotion Movements through Termination CurriculumCode0
Deep Reinforcement Learning for Personalized Search Story Recommendation0
Memory Based Trajectory-conditioned Policies for Learning from Sparse Rewards0
Learning Goal-Oriented Visual Dialog Agents: Imitating and Surpassing Analytic Experts0
Muscle-actuated Human Simulation and ControlCode0
Towards Data-Driven Automatic Video Editing0
Leveraging Experience in Lazy Search0
Improved Reinforcement Learning through Imitation Learning Pretraining Towards Image-based Autonomous Driving0
Learning Self-Correctable Policies and Value Functions from Demonstrations with Negative SamplingCode0
Environment Reconstruction with Hidden Confounders for Reinforcement Learning based Recommendation0
Imitation-Projected Programmatic Reinforcement Learning0
Utilizing Eye Gaze to Enhance the Generalization of Imitation Networks to Unseen Environments0
Hybrid system identification using switching density networksCode0
Better-than-Demonstrator Imitation Learning via Automatically-Ranked DemonstrationsCode0
On-Policy Robot Imitation Learning from a Converging Supervisor0
Learning a Behavioral Repertoire from Demonstrations0
Interactive-Predictive Neural Machine Translation through Reinforcement and Imitation0
Co-training for Policy LearningCode0
Integration of Imitation Learning using GAIL and Reinforcement Learning using Task-achievement Rewards via Probabilistic Graphical Model0
Active Learning within Constrained Environments through Imitation of an Expert Questioner0
Sample Efficient Learning of Path Following and Obstacle Avoidance Behavior for Quadrotors0
Supervise Thyself: Examining Self-Supervised Representations in Interactive EnvironmentsCode0
PyRep: Bringing V-REP to Deep Robot LearningCode0
Learning to Interactively Learn and Assist0
Learning Belief Representations for Imitation Learning in POMDPsCode0
Wasserstein Adversarial Imitation Learning0
RIDM: Reinforced Inverse Dynamics Modeling for Learning from a Single Observed Demonstration0
RadGrad: Active learning with loss gradients0
Sample-efficient Adversarial Imitation Learning from Observation0
MoËT: Mixture of Expert Trees and its Application to Verifiable Reinforcement LearningCode1
Goal-conditioned Imitation LearningCode0
Imitation Learning of Neural Spatio-Temporal Point ProcessesCode0
Learning to Score Behaviors for Guided Policy OptimizationCode0
Multimodal End-to-End Autonomous Driving0
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