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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 17511800 of 2122 papers

TitleStatusHype
Differentiable Robust LQR Layers0
DiffStitch: Boosting Offline Reinforcement Learning with Diffusion-based Trajectory Stitching0
Diffusion-Based Imitation Learning for Social Pose Generation0
Diffusion Imitation from Observation0
Diffusion Meets DAgger: Supercharging Eye-in-hand Imitation Learning0
Diffusion Model-Augmented Behavioral Cloning0
Diffusion Models for Robotic Manipulation: A Survey0
Diffusion-Reward Adversarial Imitation Learning0
DIGIC: Domain Generalizable Imitation Learning by Causal Discovery0
Diluted Near-Optimal Expert Demonstrations for Guiding Dialogue Stochastic Policy Optimisation0
DINOBot: Robot Manipulation via Retrieval and Alignment with Vision Foundation Models0
DINO Pre-training for Vision-based End-to-end Autonomous Driving0
Directed-Info GAIL: Learning Hierarchical Policies from Unsegmented Demonstrations using Directed Information0
DIRECT: Learning from Sparse and Shifting Rewards using Discriminative Reward Co-Training0
Discovering Generalizable Spatial Goal Representations via Graph-based Active Reward Learning0
Discovering hierarchies using Imitation Learning from hierarchy aware policies0
Discriminator-Guided Model-Based Offline Imitation Learning0
Dissipative Imitation Learning for Discrete Dynamic Output Feedback Control with Sparse Data Sets0
Dissipative Imitation Learning for Robust Dynamic Output Feedback0
Distilled Thompson Sampling: Practical and Efficient Thompson Sampling via Imitation Learning0
Distilling Privileged Information for Dubins Traveling Salesman Problems with Neighborhoods0
Distilling Realizable Students from Unrealizable Teachers0
Distributional Decision Transformer for Hindsight Information Matching0
Distributionally Robust Imitation Learning0
Disturbance Injection under Partial Automation: Robust Imitation Learning for Long-horizon Tasks0
DITTO: Offline Imitation Learning with World Models0
Diverse Imitation Learning via Self-OrganizingGenerative Models0
Diverse Imitation Learning via Self-Organizing Generative Models0
Offline Diversity Maximization Under Imitation Constraints0
Diverse Policies Recovering via Pointwise Mutual Information Weighted Imitation Learning0
Divide and Repair: Using Options to Improve Performance of Imitation Learning Against Adversarial Demonstrations0
DIVINE: A Generative Adversarial Imitation Learning Framework for Knowledge Graph Reasoning0
Document Level Hierarchical Transformer0
Domain Adaptive Imitation Learning with Visual Observation0
Domain-Adversarial and Conditional State Space Model for Imitation Learning0
DQ-GAT: Towards Safe and Efficient Autonomous Driving with Deep Q-Learning and Graph Attention Networks0
Dream to Manipulate: Compositional World Models Empowering Robot Imitation Learning with Imagination0
DriveGPT4-V2: Harnessing Large Language Model Capabilities for Enhanced Closed-Loop Autonomous Driving0
Driving in Real Life with Inverse Reinforcement Learning0
DropoutDAgger: A Bayesian Approach to Safe Imitation Learning0
D-Shape: Demonstration-Shaped Reinforcement Learning via Goal Conditioning0
Dyna-AIL : Adversarial Imitation Learning by Planning0
Dyna-LfLH: Learning Agile Navigation in Dynamic Environments from Learned Hallucination0
Interpretable Imitation Learning with Dynamic Causal Relations0
Dynamic Feature Selection for Dependency Parsing0
Dynamic Inference0
Dynamic Manipulation of Deformable Objects in 3D: Simulation, Benchmark and Learning Strategy0
Dynamic Modeling of Hand-Object Interactions via Tactile Sensing0
Dynamic Modeling of Hand-Object Interactions via Tactile Sensing.0
DynaMo: In-Domain Dynamics Pretraining for Visuo-Motor Control0
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