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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 17011750 of 2122 papers

TitleStatusHype
Discriminator Soft Actor Critic without Extrinsic RewardsCode1
Training Neural Network Controllers Using Control Barrier Functions in the Presence of Disturbances0
Learning to Multi-Task Learn for Better Neural Machine Translation0
On Computation and Generalization of Generative Adversarial Imitation Learning0
The Past and Present of Imitation Learning: A Citation Chain Study0
Infinite-Horizon Differentiable Model Predictive Control0
Multi-Agent Interactions Modeling with Correlated PoliciesCode1
Learning Compound Tasks without Task-specific Knowledge via Imitation and Self-supervised Learning0
Generative Adversarial Imitation Learning with Neural Network Parameterization: Global Optimality and Convergence Rate0
Variational Imitation Learning with Diverse-quality DemonstrationsCode1
Learning to Infer User Interface Attributes from Images0
Reward-Conditioned PoliciesCode0
Side-Tuning: A Baseline for Network Adaptation via Additive Side NetworksCode1
A New Framework for Query Efficient Active Imitation Learning0
Hierarchical Variational Imitation Learning of Control ProgramsCode0
Federated Imitation Learning: A Novel Framework for Cloud Robotic Systems with Heterogeneous Sensor Data0
One-Shot Imitation Filming of Human Motion Videos0
Analyzing an Imitation Learning Network for Fundus Image Registration Using a Divide-and-Conquer Approach0
Relational Mimic for Visual Adversarial Imitation Learning0
To Follow or not to Follow: Selective Imitation Learning from Observations0
Recruitment-imitation Mechanism for Evolutionary Reinforcement Learning0
Learning to Request Guidance in Emergent Communication0
Deep Bayesian Reward Learning from Preferences0
Imitation Learning via Off-Policy Distribution MatchingCode1
Goal-Conditioned Variational Autoencoder Trajectory Primitives with Continuous and Discrete Latent Codes0
Learning Norms from Stories: A Prior for Value Aligned Agents0
Learning to Dynamically Coordinate Multi-Robot Teams in Graph Attention Networks0
Continuous Online Learning and New Insights to Online Imitation Learning0
SMILe: Scalable Meta Inverse Reinforcement Learning through Context-Conditional PoliciesCode0
Compiler Auto-Vectorization with Imitation LearningCode0
Deep imitation learning for molecular inverse problems0
Compositional Plan VectorsCode0
Learning a Decision Module by Imitating Driver's Control Behaviors0
Urban Driving with Conditional Imitation Learning0
Imitation Learning of Robot Policies by Combining Language, Vision and Demonstration0
Neural Random Forest Imitation0
Meta Adaptation using Importance Weighted Demonstrations0
State Alignment-based Imitation Learning0
Third-Person Visual Imitation Learning via Decoupled Hierarchical ControllerCode0
Decision Making for Autonomous Driving via Augmented Adversarial Inverse Reinforcement Learning0
MANGA: Method Agnostic Neural-policy Generalization and Adaptation0
On Value Discrepancy of Imitation Learning0
Motion Reasoning for Goal-Based Imitation Learning0
Accelerating Training in Pommerman with Imitation and Reinforcement Learning0
A Divergence Minimization Perspective on Imitation Learning MethodsCode1
Learning One-Shot Imitation from Humans without HumansCode0
Learning from Trajectories via Subgoal DiscoveryCode0
DIVINE: A Generative Adversarial Imitation Learning Framework for Knowledge Graph Reasoning0
Situated GAIL: Multitask imitation using task-conditioned adversarial inverse reinforcement learning0
Positive-Unlabeled Reward Learning0
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