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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 16511700 of 2122 papers

TitleStatusHype
On Imitation in Mean-field Games0
On Imitation Learning of Linear Control Policies: Enforcing Stability and Robustness Constraints via LMI Conditions0
Online Adaptive Learning for Runtime Resource Management of Heterogeneous SoCs0
Online Control-Informed Learning0
Online Imitation Learning for Manipulation via Decaying Relative Correction through Teleoperation0
Online Knowledge Distillation with Reward Guidance0
On Lottery Tickets and Minimal Task Representations in Deep Reinforcement Learning0
On-Policy Robot Imitation Learning from a Converging Supervisor0
On the Complexity of Learning to Cooperate with Populations of Socially Rational Agents0
On the Correspondence between Compositionality and Imitation in Emergent Neural Communication0
On the Effectiveness of Retrieval, Alignment, and Replay in Manipulation0
On the Global Convergence of Imitation Learning: A Case for Linear Quadratic Regulator0
On the Guaranteed Almost Equivalence between Imitation Learning from Observation and Demonstration0
On the Sample Complexity of a Policy Gradient Algorithm with Occupancy Approximation for General Utility Reinforcement Learning0
On the Value of Interaction and Function Approximation in Imitation Learning0
On Value Discrepancy of Imitation Learning0
On Value Functions and the Agent-Environment Boundary0
OPAL: Offline Primitive Discovery for Accelerating Offline Reinforcement Learning0
Open-TeleVision: Teleoperation with Immersive Active Visual Feedback0
Optimal Power Flow in Highly Renewable Power System Based on Attention Neural Networks0
Optimal Solutions for Joint Beamforming and Antenna Selection: From Branch and Bound to Graph Neural Imitation Learning0
Optimism is All You Need: Model-Based Imitation Learning From Observation Alone0
Optimistically Optimistic Exploration for Provably Efficient Infinite-Horizon Reinforcement and Imitation Learning0
Optimizing Crop Management with Reinforcement Learning and Imitation Learning0
Orca 2: Teaching Small Language Models How to Reason0
Organ localisation using supervised and semi supervised approaches combining reinforcement learning with imitation learning0
Out-of-Distribution Recovery with Object-Centric Keypoint Inverse Policy for Visuomotor Imitation Learning0
Output Feedback Tube MPC-Guided Data Augmentation for Robust, Efficient Sensorimotor Policy Learning0
PAC Bounds for Imitation and Model-based Batch Learning of Contextual Markov Decision Processes0
PAGAR: Taming Reward Misalignment in Inverse Reinforcement Learning-Based Imitation Learning with Protagonist Antagonist Guided Adversarial Reward0
PAIL: Performance based Adversarial Imitation Learning Engine for Carbon Neutral Optimization0
Parallelized and Randomized Adversarial Imitation Learning for Safety-Critical Self-Driving Vehicles0
Parametrized Hierarchical Procedures for Neural Programming0
Parental Guidance: Efficient Lifelong Learning through Evolutionary Distillation0
Pareto Inverse Reinforcement Learning for Diverse Expert Policy Generation0
Partial End-to-end Reinforcement Learning for Robustness Against Modelling Error in Autonomous Racing0
Partial Simulation for Imitation Learning0
Path Integral Networks: End-to-End Differentiable Optimal Control0
Path Planning based on 2D Object Bounding-box0
Transferring Foundation Models for Generalizable Robotic Manipulation0
PEAR: Primitive enabled Adaptive Relabeling for boosting Hierarchical Reinforcement Learning0
Penalty-Based Imitation Learning With Cross Semantics Generation Sensor Fusion for Autonomous Driving0
PERIL: Probabilistic Embeddings for hybrid Meta-Reinforcement and Imitation Learning0
Periodic DMP formulation for Quaternion Trajectories0
Physics-Based Dexterous Manipulations with Estimated Hand Poses and Residual Reinforcement Learning0
Physics-informed Neural Motion Planning on Constraint Manifolds0
PICO: Primitive Imitation for COntrol0
PILOT: Efficient Planning by Imitation Learning and Optimisation for Safe Autonomous Driving0
Plan Arithmetic: Compositional Plan Vectors for Multi-Task Control0
Planning with RL and episodic-memory behavioral priors0
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