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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 826850 of 2122 papers

TitleStatusHype
Hybrid Imitation-Learning Motion Planner for Urban Driving0
Bayesian Imitation Learning for End-to-End Mobile Manipulation0
Human AI interaction loop training: New approach for interactive reinforcement learning0
Human-Agent Cooperation in Bridge Bidding0
Hyperparameter Selection for Imitation Learning0
Human2LocoMan: Learning Versatile Quadrupedal Manipulation with Human Pretraining0
Synthesizing Decentralized Controllers with Graph Neural Networks and Imitation Learning0
Batch Recurrent Q-Learning for Backchannel Generation Towards Engaging Agents0
Align Your Intents: Offline Imitation Learning via Optimal Transport0
AdaManip: Adaptive Articulated Object Manipulation Environments and Policy Learning0
How to Train Your Robots? The Impact of Demonstration Modality on Imitation Learning0
How To Not Train Your Dragon: Training-free Embodied Object Goal Navigation with Semantic Frontiers0
DEALIO: Data-Efficient Adversarial Learning for Imitation from Observation0
DDIL: Diversity Enhancing Diffusion Distillation With Imitation Learning0
How hard is it to cross the room? -- Training (Recurrent) Neural Networks to steer a UAV0
How Do We Move: Modeling Human Movement with System Dynamics0
HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit0
ILCAS: Imitation Learning-Based Configuration-Adaptive Streaming for Live Video Analytics with Cross-Camera Collaboration0
IL-flOw: Imitation Learning from Observation using Normalizing Flows0
D-CODA: Diffusion for Coordinated Dual-Arm Data Augmentation0
Data Quality in Imitation Learning0
Hindsight is Only 50/50: Unsuitability of MDP based Approximate POMDP Solvers for Multi-resolution Information Gathering0
Imitate TheWorld: A Search Engine Simulation Platform0
Hindsight Generative Adversarial Imitation Learning0
DataMIL: Selecting Data for Robot Imitation Learning with Datamodels0
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