SOTAVerified

Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 16011650 of 2122 papers

TitleStatusHype
BlockPuzzle - A Challenge in Physical Reasoning and Generalization for Robot Learning0
BOOK: Storing Algorithm-Invariant Episodes for Deep Reinforcement Learning0
Bootstrapping Imitation Learning for Long-horizon Manipulation via Hierarchical Data Collection Space0
Bootstrapping Reinforcement Learning with Imitation for Vision-Based Agile Flight0
BOSS: Benchmark for Observation Space Shift in Long-Horizon Task0
Bottom-Up Skill Discovery from Unsegmented Demonstrations for Long-Horizon Robot Manipulation0
Bridging Imitation and Online Reinforcement Learning: An Optimistic Tale0
Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism0
Bridging the Communication Gap: Artificial Agents Learning Sign Language through Imitation0
Bridging the Imitation Gap by Adaptive Insubordination0
Bridging the Resource Gap: Deploying Advanced Imitation Learning Models onto Affordable Embedded Platforms0
Bridging the Sim-to-real Gap: A Control Framework for Imitation Learning of Model Predictive Control0
Building an Automated Gesture Imitation Game for Teenagers with ASD0
Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learning0
Burn-In Demonstrations for Multi-Modal Imitation Learning0
CAG-QIL: Context-Aware Actionness Grouping via Q Imitation Learning for Online Temporal Action Localization0
CALM: Conditional Adversarial Latent Models for Directable Virtual Characters0
CAMBranch: Contrastive Learning with Augmented MILPs for Branching0
CANDERE-COACH: Reinforcement Learning from Noisy Feedback0
CANVAS: Commonsense-Aware Navigation System for Intuitive Human-Robot Interaction0
CAPS: Context-Aware Priority Sampling for Enhanced Imitation Learning in Autonomous Driving0
CasIL: Cognizing and Imitating Skills via a Dual Cognition-Action Architecture0
Causal Imitability Under Context-Specific Independence Relations0
Causal Imitation Learning with Unobserved Confounders0
Causal Robot Communication Inspired by Observational Learning Insights0
Causal Semantic Communication for Digital Twins: A Generalizable Imitation Learning Approach0
Causal Transfer for Imitation Learning and Decision Making under Sensor-shift0
CBIL: Collective Behavior Imitation Learning for Fish from Real Videos0
CASE: Learning Conditional Adversarial Skill Embeddings for Physics-based Characters0
CCDP: Composition of Conditional Diffusion Policies with Guided Sampling0
CCPT: Automatic Gameplay Testing and Validation with Curiosity-Conditioned Proximal Trajectories0
CEIL: Generalized Contextual Imitation Learning0
CenterLineDet: CenterLine Graph Detection for Road Lanes with Vehicle-mounted Sensors by Transformer for HD Map Generation0
Decentralized Multi-Agents by Imitation of a Centralized Controller0
C-GAIL: Stabilizing Generative Adversarial Imitation Learning with Control Theory0
CGD: Constraint-Guided Diffusion Policies for UAV Trajectory Planning0
Chain of Thought Imitation with Procedure Cloning0
Challenging Common Assumptions in Convex Reinforcement Learning0
ChicGrasp: Imitation-Learning based Customized Dual-Jaw Gripper Control for Delicate, Irregular Bio-products Manipulation0
CIMRL: Combining IMitation and Reinforcement Learning for Safe Autonomous Driving0
CIRL: Controllable Imitative Reinforcement Learning for Vision-based Self-driving0
CIVIL: Causal and Intuitive Visual Imitation Learning0
CLAM: Continuous Latent Action Models for Robot Learning from Unlabeled Demonstrations0
On the Sample Complexity of Stability Constrained Imitation Learning0
Cloud-Based Hierarchical Imitation Learning for Scalable Transfer of Construction Skills from Human Workers to Assisting Robots0
CLUE: Calibrated Latent Guidance for Offline Reinforcement Learning0
CLUZH at SIGMORPHON 2020 Shared Task on Multilingual Grapheme-to-Phoneme Conversion0
CLUZH at SIGMORPHON 2021 Shared Task on Multilingual Grapheme-to-Phoneme Conversion: Variations on a Baseline0
CNN-based Game State Detection for a Foosball Table0
CNT (Conditioning on Noisy Targets): A new Algorithm for Leveraging Top-Down Feedback0
Show:102550
← PrevPage 33 of 43Next →

No leaderboard results yet.