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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 15511600 of 2122 papers

TitleStatusHype
Tackling the Low-resource Challenge for Canonical Segmentation0
Learning to Generalize for Sequential Decision MakingCode0
Regularizing Dialogue Generation by Imitating Implicit Scenarios0
f-GAIL: Learning f-Divergence for Generative Adversarial Imitation LearningCode1
Goal-Auxiliary Actor-Critic for 6D Robotic Grasping with Point CloudsCode1
Deep Reinforcement Learning with Mixed Convolutional Network0
Emergent Social Learning via Multi-agent Reinforcement Learning0
Population-Guided Imitation Learning0
Flight-connection Prediction for Airline Crew Scheduling to Construct Initial Clusters for OR Optimizer0
Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey0
What is the Reward for Handwriting? -- Handwriting Generation by Imitation Learning0
Addressing reward bias in Adversarial Imitation Learning with neutral reward functionsCode0
Compressed imitation learning0
A Contraction Approach to Model-based Reinforcement Learning0
Evolutionary Selective Imitation: Interpretable Agents by Imitation Learning Without a Demonstrator0
Autoregressive Knowledge Distillation through Imitation LearningCode0
Toward the Fundamental Limits of Imitation Learning0
Imitation Learning for Neural Network Autopilot in Fixed-Wing Unmanned Aerial Systems0
Learn by Observation: Imitation Learning for Drone Patrolling from Videos of A Human Navigator0
Meta Reinforcement Learning-Based Lane Change Strategy for Autonomous Vehicles0
ADAIL: Adaptive Adversarial Imitation Learning0
Online Adaptive Learning for Runtime Resource Management of Heterogeneous SoCs0
Adversarial Imitation Learning via Random Search0
Imitation Learning with Sinkhorn DistancesCode1
Forward and inverse reinforcement learning sharing network weights and hyperparameters0
Imitating Unknown Policies via ExplorationCode1
Visual Imitation Made Easy0
Imitation Learning for Autonomous Trajectory Learning of Robot Arms in Space0
Non-Adversarial Imitation Learning and its Connections to Adversarial MethodsCode0
Physics-Based Dexterous Manipulations with Estimated Hand Poses and Residual Reinforcement Learning0
Generalization Guarantees for Imitation LearningCode1
Concurrent Training Improves the Performance of Behavioral Cloning from Observation0
Tracking the Race Between Deep Reinforcement Learning and Imitation Learning -- Extended Version0
Interactive Imitation Learning in State-SpaceCode0
Sample Efficient Interactive End-to-End Deep Learning for Self-Driving Cars with Selective Multi-Class Safe Dataset Aggregation0
TrajGAIL: Generating Urban Vehicle Trajectories using Generative Adversarial Imitation LearningCode1
BabyAI 1.1Code1
Bayesian Robust Optimization for Imitation LearningCode0
Evaluation metrics for behaviour modeling0
Bridging the Imitation Gap by Adaptive Insubordination0
Learning Object Relation Graph and Tentative Policy for Visual NavigationCode1
Complex Skill Acquisition Through Simple Skill Imitation Learning0
Evolving Graphical Planner: Contextual Global Planning for Vision-and-Language Navigation0
A Survey on Autonomous Vehicle Control in the Era of Mixed-Autonomy: From Physics-Based to AI-Guided Driving Policy Learning0
Building an Automated Gesture Imitation Game for Teenagers with ASD0
IALE: Imitating Active Learner EnsemblesCode0
A Study of Learning Search Approximation in Mixed Integer Branch and Bound: Node Selection in SCIP0
Imitation Learning Approach for AI Driving Olympics Trained on Real-world and Simulation Data Simultaneously0
Decentralized policy learning with partial observation and mechanical constraints for multiperson modelingCode0
Scaling Imitation Learning in MinecraftCode1
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