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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 13511400 of 2122 papers

TitleStatusHype
Variable-Speed Teaching-Playback as Real-World Data Augmentation for Imitation Learning0
Variational Adaptive Noise and Dropout towards Stable Recurrent Neural Networks0
Goal-Conditioned Variational Autoencoder Trajectory Primitives with Continuous and Discrete Latent Codes0
Variational Model-Based Imitation Learning in High-Dimensional Observation Spaces0
VectorPainter: Advanced Stylized Vector Graphics Synthesis Using Stroke-Style Priors0
Versatile Skill Control via Self-supervised Adversarial Imitation of Unlabeled Mixed Motions0
Injective State-Image Mapping facilitates Visual Adversarial Imitation Learning0
VILD: Variational Imitation Learning with Diverse-quality Demonstrations0
VIN-NBV: A View Introspection Network for Next-Best-View Selection for Resource-Efficient 3D Reconstruction0
Vision-and-Language Navigation Generative Pretrained Transformer0
Vision-Language Foundation Models as Effective Robot Imitators0
Visual Adversarial Imitation Learning using Variational Models0
Visual Attention Prediction Improves Performance of Autonomous Drone Racing Agents0
Visual Encoders for Data-Efficient Imitation Learning in Modern Video Games0
Visual Hindsight Self-Imitation Learning for Interactive Navigation0
Visual Imitation Learning with Calibrated Contrastive Representation0
Towards Learning to Imitate from a Single Video Demonstration0
Visual Imitation Learning with Recurrent Siamese Networks0
Visual Imitation Made Easy0
Visual Imitation with a Minimal Adversary0
Visual Semantic Planning using Deep Successor Representations0
Visuospatial Skill Learning for Robots0
VITaL Pretraining: Visuo-Tactile Pretraining for Tactile and Non-Tactile Manipulation Policies0
VOILA: Visual-Observation-Only Imitation Learning for Autonomous Navigation0
Wasserstein Adversarial Imitation Learning0
Watch and Match: Supercharging Imitation with Regularized Optimal Transport0
Watch, Try, Learn: Meta-Learning from Demonstrations and Reward0
Watch, Try, Learn: Meta-Learning from Demonstrations and Rewards0
WayEx: Waypoint Exploration using a Single Demonstration0
Waypoint-Based Imitation Learning for Robotic Manipulation0
WebWISE: Web Interface Control and Sequential Exploration with Large Language Models0
Weighted Maximum Entropy Inverse Reinforcement Learning0
What AIs are not Learning (and Why)0
What data do we need for training an AV motion planner?0
What is the Reward for Handwriting? -- Handwriting Generation by Imitation Learning0
What Makes A Good Fisherman? Linear Regression under Self-Selection Bias0
What Makes it Ok to Set a Fire? Iterative Self-distillation of Contexts and Rationales for Disambiguating Defeasible Social and Moral Situations0
What Matters for Adversarial Imitation Learning?0
What Matters for Batch Online Reinforcement Learning in Robotics?0
What Matters in Learning from Large-Scale Datasets for Robot Manipulation0
What Matters to Enhance Traffic Rule Compliance of Imitation Learning for End-to-End Autonomous Driving0
What's the Move? Hybrid Imitation Learning via Salient Points0
What Would pi* Do?: Imitation Learning via Off-Policy Reinforcement Learning0
What Would the Expert do()?: Causal Imitation Learning0
When Should We Prefer Offline Reinforcement Learning Over Behavioral Cloning?0
When Will Generative Adversarial Imitation Learning Algorithms Attain Global Convergence0
Optimal Passenger-Seeking Policies on E-hailing Platforms Using Markov Decision Process and Imitation Learning0
WildLMa: Long Horizon Loco-Manipulation in the Wild0
WoMAP: World Models For Embodied Open-Vocabulary Object Localization0
World-aware Planning Narratives Enhance Large Vision-Language Model Planner0
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